11.08.2011, 19:20
i think this is the part from onplayerdeath
and this is the portable
and the sub-commands of portable
i think thats everything related to my hitmans problem ,i hope you can help me
pawn Код:
if(PlayerInfo[playerid][pHeadValue] > 0)
{
if(IsPlayerConnected(killerid))
{
if(gTeam[killerid] == 10 || PlayerInfo[killerid][pLeader] == 8)
{
if(GoChase[killerid] == playerid)
{
//ConsumingMoney[killerid] = 1;
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
GivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]);
format(string,128,"<< Hitman %s has fulfilled the contract on %s and collected $%d >>",killer,name,PlayerInfo[playerid][pHeadValue]);
SendFamilyMessage(8, COLOR_YELLOW, string);
PlayerInfo[playerid][pHeadValue] = 0;
GotHit[playerid] = 0;
GetChased[playerid] = 999;
GoChase[killerid] = 999;
}
}
}
}
pawn Код:
if(strcmp(cmd,"/portable",true)==0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
{
if(ConnectedToPC[playerid] == 255)
{
SCM(playerid, COLOR_LIGHTBLUE, "* You have shutdowned your Laptop, and Disconnected from your Agency.");
ConnectedToPC[playerid] = 0;
return 1;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
SCM(playerid, COLOR_LIGHTBLUE, "* You have booted up your Laptop, and Connected to your Agency.");
SCM(playerid, COLOR_WHITE, "|___ Hitman Agency ___|");
SCM(playerid, COLOR_YELLOW2, "|");
SCM(playerid, COLOR_YELLOW2, "| - News");
SCM(playerid, COLOR_YELLOW2, "| - Contracts");
SCM(playerid, COLOR_YELLOW2, "| - Givehit");
SCM(playerid, COLOR_YELLOW2, "| - Order");
SCM(playerid, COLOR_YELLOW2, "| - Ranks");
SCM(playerid, COLOR_YELLOW2, "| - Logout");
SCM(playerid, COLOR_WHITE, "|______________|00:00|");
ConnectedToPC[playerid] = 255;
}
else
{
SCM(playerid, COLOR_GREY, " You are not a Member of the Hitman Agency !");
return 1;
}
}
return 1;
}
pawn Код:
if(ConnectedToPC[playerid] == 255)
{
new idx;
tmp = strtok(text, idx);
if ((strcmp("Contracts", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Contracts")))
{
if(PlayerInfo[playerid][pRank] < 4)
{
SCM(playerid, COLOR_GREY, " Only Hitman with Rank 4 or above can search and assign Contracts !");
return 0;
}
SearchingHit(playerid);
return 0;
}
else if ((strcmp("News", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("News")))
{
new x_nr[256];
x_nr = strtok(text, idx);
if(!strlen(x_nr)) {
SCM(playerid, COLOR_WHITE, "|__________________ Hitman Agency News __________________|");
SCM(playerid, COLOR_WHITE, "USAGE: News [number] or News delete [number] or News delete all");
format(string, sizeof(string), "1: %s :: Hitman: %s", News[hAdd1], News[hContact1]);
SCM(playerid, COLOR_GREY, string);
format(string, sizeof(string), "2: %s :: Hitman: %s", News[hAdd2], News[hContact2]);
SCM(playerid, COLOR_GREY, string);
format(string, sizeof(string), "3: %s :: Hitman: %s", News[hAdd3], News[hContact3]);
SCM(playerid, COLOR_GREY, string);
format(string, sizeof(string), "4: %s :: Hitman: %s", News[hAdd4], News[hContact4]);
SCM(playerid, COLOR_GREY, string);
format(string, sizeof(string), "5: %s :: Hitman: %s", News[hAdd5], News[hContact5]);
SCM(playerid, COLOR_GREY, string);
SCM(playerid, COLOR_WHITE, "|________________________________________________________|");
return 0;
}//lets start
if(strcmp(x_nr,"1",true) == 0)
{
if(PlacedNews[playerid] == 1) { SCM(playerid, COLOR_GREY, " Already placed a News Message, it must be deleted first !"); return 0; }
if(PlayerInfo[playerid][pRank] < 3) { SCM(playerid, COLOR_GREY, " You must be Rank 3 to write messages to the News Channel !"); return 0; }
if(News[hTaken1] == 0)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
if(strlen(text)-(strlen(x_nr)) < 9) { SCM(playerid, COLOR_GREY, " News Text to short !"); return 0; }
format(string, sizeof(string), "%s",right(text,strlen(text)-7)); strmid(News[hAdd1], string, 0, strlen(string), 255);
format(string, sizeof(string), "%s",sendername); strmid(News[hContact1], string, 0, strlen(string), 255);
News[hTaken1] = 1; PlacedNews[playerid] = 1;
SCM(playerid, COLOR_LIGHTBLUE, "* You placed a News Message on the Hitman Agency's News Channel.");
return 0;
}
else
{
SCM(playerid, COLOR_GREY, " Spot 1 is already Taken !");
return 0;
}
}
else if(strcmp(x_nr,"2",true) == 0)
{
if(PlacedNews[playerid] == 1) { SCM(playerid, COLOR_GREY, " Already placed a News Message, it must be deleted first !"); return 0; }
if(PlayerInfo[playerid][pRank] < 3) { SCM(playerid, COLOR_GREY, " You must be Rank 3 to write messages to the News Channel !"); return 0; }
if(News[hTaken2] == 0)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
if(strlen(text)-(strlen(x_nr)) < 9) { SCM(playerid, COLOR_GREY, " News Text to short !"); return 0; }
format(string, sizeof(string), "%s",right(text,strlen(text)-7)); strmid(News[hAdd2], string, 0, strlen(string), 255);
format(string, sizeof(string), "%s",sendername); strmid(News[hContact2], string, 0, strlen(string), 255);
News[hTaken2] = 1; PlacedNews[playerid] = 1;
SCM(playerid, COLOR_LIGHTBLUE, "* You placed a News Message on the Hitman Agency's News Channel.");
return 0;
}
else
{
SCM(playerid, COLOR_GREY, " Spot 2 is already Taken !");
return 0;
}
}
else if(strcmp(x_nr,"3",true) == 0)
{
if(PlacedNews[playerid] == 1) { SCM(playerid, COLOR_GREY, " Already placed a News Message, it must be deleted first !"); return 0; }
if(PlayerInfo[playerid][pRank] < 3) { SCM(playerid, COLOR_GREY, " You must be Rank 3 to write messages to the News Channel !"); return 0; }
if(News[hTaken3] == 0)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
if(strlen(text)-(strlen(x_nr)) < 9) { SCM(playerid, COLOR_GREY, " News Text to short !"); return 0; }
format(string, sizeof(string), "%s",right(text,strlen(text)-7)); strmid(News[hAdd3], string, 0, strlen(string), 255);
format(string, sizeof(string), "%s",sendername); strmid(News[hContact3], string, 0, strlen(string), 255);
News[hTaken3] = 1; PlacedNews[playerid] = 1;
SCM(playerid, COLOR_LIGHTBLUE, "* You placed a News Message on the Hitman Agency's News Channel.");
return 0;
}
else
{
SCM(playerid, COLOR_GREY, " Spot 3 is already Taken !");
return 0;
}
}
else if(strcmp(x_nr,"4",true) == 0)
{
if(PlacedNews[playerid] == 1) { SCM(playerid, COLOR_GREY, " Already placed a News Message, it must be deleted first !"); return 0; }
if(PlayerInfo[playerid][pRank] < 3) { SCM(playerid, COLOR_GREY, " You must be Rank 3 to write messages to the News Channel !"); return 0; }
if(News[hTaken4] == 0)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
if(strlen(text)-(strlen(x_nr)) < 9) { SCM(playerid, COLOR_GREY, " News Text to short !"); return 0; }
format(string, sizeof(string), "%s",right(text,strlen(text)-7)); strmid(News[hAdd4], string, 0, strlen(string), 255);
format(string, sizeof(string), "%s",sendername); strmid(News[hContact4], string, 0, strlen(string), 255);
News[hTaken4] = 1; PlacedNews[playerid] = 1;
SCM(playerid, COLOR_LIGHTBLUE, "* You placed a News Message on the Hitman Agency's News Channel.");
return 0;
}
else
{
SCM(playerid, COLOR_GREY, " Spot 4 is already Taken !");
return 0;
}
}
else if(strcmp(x_nr,"5",true) == 0)
{
if(PlacedNews[playerid] == 1) { SCM(playerid, COLOR_GREY, " Already placed a News Message, it must be deleted first !"); return 0; }
if(PlayerInfo[playerid][pRank] < 3) { SCM(playerid, COLOR_GREY, " You must be Rank 3 to write messages to the News Channel !"); return 0; }
if(News[hTaken5] == 0)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
if(strlen(text)-(strlen(x_nr)) < 9) { SCM(playerid, COLOR_GREY, " News Text to short !"); return 0; }
format(string, sizeof(string), "%s",right(text,strlen(text)-7)); strmid(News[hAdd5], string, 0, strlen(string), 255);
format(string, sizeof(string), "%s",sendername); strmid(News[hContact5], string, 0, strlen(string), 255);
News[hTaken5] = 1; PlacedNews[playerid] = 1;
SCM(playerid, COLOR_LIGHTBLUE, "* You placed a News Message on the Hitman Agency's News Channel.");
return 0;
}
else
{
SCM(playerid, COLOR_GREY, " Spot 5 is already Taken !");
return 0;
}
}
else if(strcmp(x_nr,"delete",true) == 0)
{
if(PlayerInfo[playerid][pRank] < 4)
{
SCM(playerid, COLOR_GREY, " You must be Rank 4 to delete messages from the News Channel !");
return 0;
}
new string1[MAX_PLAYER_NAME];
new x_tel[256];
x_tel = strtok(text, idx);
if(!strlen(x_tel)) {
SCM(playerid, COLOR_WHITE, "USAGE: News delete [number] or News delete all.");
return 0;
}
if(strcmp(x_tel,"1",true) == 0)
{
format(string, sizeof(string), "Nothing"); strmid(News[hAdd1], string, 0, strlen(string), 255);
format(string1, sizeof(string1), "No-one"); strmid(News[hContact1], string1, 0, strlen(string1), 255);
News[hTaken1] = 0;
SCM(playerid, COLOR_LIGHTBLUE, "* You deleted News Message (1) from the Hitman Agency's News Channel.");
return 0;
}
else if(strcmp(x_tel,"2",true) == 0)
{
format(string, sizeof(string), "Nothing"); strmid(News[hAdd2], string, 0, strlen(string), 255);
format(string1, sizeof(string1), "No-one"); strmid(News[hContact2], string1, 0, strlen(string1), 255);
News[hTaken2] = 0;
SCM(playerid, COLOR_LIGHTBLUE, "* You deleted News Message (2) from the Hitman Agency's News Channel.");
return 0;
}
else if(strcmp(x_tel,"3",true) == 0)
{
format(string, sizeof(string), "Nothing"); strmid(News[hAdd3], string, 0, strlen(string), 255);
format(string1, sizeof(string1), "No-one"); strmid(News[hContact3], string1, 0, strlen(string1), 255);
News[hTaken3] = 0;
SCM(playerid, COLOR_LIGHTBLUE, "* You deleted News Message (3) from the Hitman Agency's News Channel.");
return 0;
}
else if(strcmp(x_tel,"4",true) == 0)
{
format(string, sizeof(string), "Nothing"); strmid(News[hAdd4], string, 0, strlen(string), 255);
format(string1, sizeof(string1), "No-one"); strmid(News[hContact4], string1, 0, strlen(string1), 255);
News[hTaken4] = 0;
SCM(playerid, COLOR_LIGHTBLUE, "* You deleted News Message (4) from the Hitman Agency's News Channel.");
return 0;
}
else if(strcmp(x_tel,"5",true) == 0)
{
format(string, sizeof(string), "Nothing"); strmid(News[hAdd5], string, 0, strlen(string), 255);
format(string1, sizeof(string1), "No-one"); strmid(News[hContact5], string1, 0, strlen(string1), 255);
News[hTaken5] = 0;
SCM(playerid, COLOR_LIGHTBLUE, "* You deleted News Message (5) from the Hitman Agency's News Channel.");
return 0;
}
else if(strcmp(x_tel,"all",true) == 0)
{
format(string, sizeof(string), "Nothing"); strmid(News[hAdd1], string, 0, strlen(string), 255);
format(string1, sizeof(string1), "No-one"); strmid(News[hContact1], string1, 0, strlen(string1), 255);
News[hTaken1] = 0;
format(string, sizeof(string), "Nothing"); strmid(News[hAdd2], string, 0, strlen(string), 255);
format(string1, sizeof(string1), "No-one"); strmid(News[hContact2], string1, 0, strlen(string1), 255);
News[hTaken2] = 0;
format(string, sizeof(string), "Nothing"); strmid(News[hAdd3], string, 0, strlen(string), 255);
format(string1, sizeof(string1), "No-one"); strmid(News[hContact3], string1, 0, strlen(string1), 255);
News[hTaken3] = 0;
format(string, sizeof(string), "Nothing"); strmid(News[hAdd4], string, 0, strlen(string), 255);
format(string1, sizeof(string1), "No-one"); strmid(News[hContact4], string1, 0, strlen(string1), 255);
News[hTaken4] = 0;
format(string, sizeof(string), "Nothing"); strmid(News[hAdd5], string, 0, strlen(string), 255);
format(string1, sizeof(string1), "No-one"); strmid(News[hContact5], string1, 0, strlen(string1), 255);
News[hTaken5] = 0;
SCM(playerid, COLOR_LIGHTBLUE, "* You deleted all the News Message from the Hitman Agency's News Channel.");
return 0;
}
else
{
SCM(playerid, COLOR_WHITE, "USAGE: News delete [number] or News delete all.");
return 0;
}
}
else { return 0; }
}
else if ((strcmp("Givehit", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Givehit")))
{
if(PlayerInfo[playerid][pRank] < 4)
{
SCM(playerid, COLOR_GREY, " You need Rank 4 to Give Contracts to Hitmans !");
return 0;
}
if(hitfound == 0)
{
SCM(playerid, COLOR_GREY, " There is no Hit Founded yet, use Contracts in the Portable first !");
return 0;
}
tmp = strtok(text, idx);
if(!strlen(tmp))
{
SCM(playerid, COLOR_GRAD1, "USAGE: Givehit [playerid/PartOfName]");
return 0;
}
//giveplayerid = strval(tmp);
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
// if(PlayerInfo[giveplayerid][pMember] != 8)
if(PlayerInfo[giveplayerid][pLeader] != 8 && PlayerInfo[giveplayerid][pMember] != 8)
{
SCM(playerid, COLOR_GREY, " That player is not a Hitman !");
return 0;
}
if(GoChase[giveplayerid] < 999)
{
SCM(playerid, COLOR_GREY, " That Hitman is already busy with a Contract !");
return 0;
}
if(IsPlayerConnected(hitid))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(giveplayerid, giver, sizeof(giver));
GetPlayerName(hitid, giveplayer, sizeof(giveplayer));
//format(string, sizeof(string), "* You assigned%s to kill: %s(ID:%d), for $%d.", giver, giveplayer, hitid, PlayerInfo[hitid][pValue]);
//SCM(playerid, COLOR_YELLOW, string);
//format(string, sizeof(string), "* Hitman %s has assigned you to kill: %s(ID:%d), for $%d.", sendername, giveplayer, hitid, PlayerInfo[hitid][pValue]);
//SCM(giveplayerid, COLOR_YELLOW, string);
format(string, sizeof(string), "* Hitman %s, assigned Hitman %s to kill: %s(ID:%d), for $%d.", sendername, giver, giveplayer, hitid, PlayerInfo[hitid][pHeadValue]);
SendFamilyMessage(8, COLOR_YELLOW, string);
GoChase[giveplayerid] = hitid;
GetChased[hitid] = giveplayerid;
GotHit[hitid] = 1;
hitid = 0;
hitfound = 0;
return 0;
}
else
{
SCM(playerid, COLOR_GREY, " The Contracted Person is offline, use Contracts in the Portable again !");
return 0;
}
}
return 0;
}
else
{
SCM(playerid, COLOR_GREY, " That Hitman is not Online, or ain't a Hitman !");
return 0;
}
}
else if ((strcmp("Ranks", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Ranks")))
{
SCM(playerid, COLOR_WHITE, "|__________________ Agency's Ranks __________________|");
for(new i=0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pMember] == 8||PlayerInfo[i][pLeader] == 8)
{
GetPlayerName(i, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* %s: Rank %d", giveplayer,PlayerInfo[i][pRank]);
SCM(playerid, COLOR_GREY, string);
}
}
}
}
else if ((strcmp("Order", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Order")))
{
if(OrderReady[playerid] > 0)
{
SCM(playerid, COLOR_GREY, " You already Ordered a Package, pick it up at your Head Quarter's Front Door first !");
return 0;
}
tmp = strtok(text, idx);
if ((strcmp("1", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("1")))
{
if(PlayerInfo[playerid][pRank] < 1) { SCM(playerid, COLOR_GREY, " Your Rank is not high enough to Order that Package !"); return 0; }
if(GetPlayerMoney(playerid) > 4999)
{
SCM(playerid, COLOR_LIGHTBLUE, "* You have Ordered Package 1 ($5000), it will be delivered at your Head Quarter's Front Door.");
OrderReady[playerid] = 1;
return 0;
}
else
{
SCM(playerid, COLOR_GREY," You can't afford that Package !");
return 0;
}
}
else if ((strcmp("2", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("2")))
{
if(PlayerInfo[playerid][pRank] < 2) { SCM(playerid, COLOR_GREY, " Your Rank is not high enough to Order that Package !"); return 0; }
if(GetPlayerMoney(playerid) > 5999)
{
SCM(playerid, COLOR_LIGHTBLUE, "* You have Ordered Package 2 ($6000), it will be delivered at your Head Quarter's Front Door.");
OrderReady[playerid] = 2;
return 0;
}
else
{
SCM(playerid, COLOR_GREY," You can't afford that Package !");
return 0;
}
}
else if ((strcmp("3", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("3")))
{
if(PlayerInfo[playerid][pRank] < 2) { SCM(playerid, COLOR_GREY, " Your Rank is not high enough to Order that Package !"); return 0; }
if(GetPlayerMoney(playerid) > 5999)
{
SCM(playerid, COLOR_LIGHTBLUE, "* You have Ordered Package 3 ($6000), it will be delivered at your Head Quarter's Front Door.");
OrderReady[playerid] = 3;
return 0;
}
else
{
SCM(playerid, COLOR_GREY," You can't afford that Package !");
return 0;
}
}
else if ((strcmp("4", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("4")))
{
if(PlayerInfo[playerid][pRank] < 3) { SCM(playerid, COLOR_GREY, " Your Rank is not high enough to Order that Package !"); return 0; }
if(GetPlayerMoney(playerid) > 7999)
{
SCM(playerid, COLOR_LIGHTBLUE, "* You have Ordered Package 4 ($8000), it will be delivered at your Head Quarter's Front Door.");
OrderReady[playerid] = 4;
return 0;
}
else
{
SCM(playerid, COLOR_GREY," You can't afford that Package !");
return 0;
}
}
else if ((strcmp("5", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("5")))
{
if(PlayerInfo[playerid][pRank] < 3) { SCM(playerid, COLOR_GREY, " Your Rank is not high enough to Order that Package !"); return 0; }
if(GetPlayerMoney(playerid) > 7999)
{
SCM(playerid, COLOR_LIGHTBLUE, "* You have Ordered Package 5 ($8000), it will be delivered at your Head Quarter's Front Door.");
OrderReady[playerid] = 5;
return 0;
}
else
{
SCM(playerid, COLOR_GREY," You can't afford that Package !");
return 0;
}
}
else if ((strcmp("6", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("6")))
{
if(PlayerInfo[playerid][pRank] < 4) { SCM(playerid, COLOR_GREY, " Your Rank is not high enough to Order that Package !"); return 0; }
if(GetPlayerMoney(playerid) > 8499)
{
SCM(playerid, COLOR_LIGHTBLUE, "* You have Ordered Package 6 ($8500), it will be delivered at your Head Quarter's Front Door.");
OrderReady[playerid] = 6;
return 0;
}
else
{
SCM(playerid, COLOR_GREY," You can't afford that Package !");
return 0;
}
}
else if ((strcmp("7", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("7")))
{
if(PlayerInfo[playerid][pRank] < 4) { SCM(playerid, COLOR_GREY, " Your Rank is not high enough to Order that Package !"); return 0; }
if(GetPlayerMoney(playerid) > 8499)
{
SCM(playerid, COLOR_LIGHTBLUE, "* You have Ordered Package 7 ($8500), it will be delivered at your Head Quarter's Front Door.");
OrderReady[playerid] = 7;
return 0;
}
else
{
SCM(playerid, COLOR_GREY," You can't afford that Package !");
return 0;
}
}
else
{
SCM(playerid, COLOR_WHITE, "|__________________ Available Packages __________________|");
if(PlayerInfo[playerid][pRank] >= 1) { SCM(playerid, COLOR_GREY, "|(1) ($5000 ) Rank 1 - 5: Knife, Desert Eagle, MP5, Shotgun"); }
if(PlayerInfo[playerid][pRank] >= 2) { SCM(playerid, COLOR_GREY, "|(2) ($6000 ) Rank 2 - 5: Knife, Desert Eagle, M4, MP5, Shotgun"); }
if(PlayerInfo[playerid][pRank] >= 2) { SCM(playerid, COLOR_GREY, "|(3) ($6000 ) Rank 2 - 5: Knife, Desert Eagle, AK47, MP5, Shotgun"); }
if(PlayerInfo[playerid][pRank] >= 3) { SCM(playerid, COLOR_GREY, "|(4) ($8000) Rank 3 - 5: Knife, Desert Eagle, M4, MP5, Shotgun, Sniper"); }
if(PlayerInfo[playerid][pRank] >= 3) { SCM(playerid, COLOR_GREY, "|(5) ($8000) Rank 3 - 5: Knife, Desert Eagle, AK47, MP5, Shotgun, Sniper"); }
if(PlayerInfo[playerid][pRank] >= 4) { SCM(playerid, COLOR_GREY, "|(6) ($8500) Rank 4 - 5: Knife, Desert Eagle, M4, MP5, Shotgun, Sniper"); }
if(PlayerInfo[playerid][pRank] >= 4) { SCM(playerid, COLOR_GREY, "|(7) ($8500) Rank 4 - 5: Knife, Desert Eagle, AK47, MP5, Shotgun, Sniper"); }
SCM(playerid, COLOR_WHITE, "|________________________________________________________|");
return 0;
}
}
else if ((strcmp("Logout", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Logout")))
{
SCM(playerid, COLOR_LIGHTBLUE, "* You have shutdowned your Laptop, and Disconnected from your Agency.");
ConnectedToPC[playerid] = 0;
return 0;
}
else
{
SCM(playerid, COLOR_WHITE, "|___ Hitman Agency ___|");
SCM(playerid, COLOR_YELLOW2, "| - News");
SCM(playerid, COLOR_YELLOW2, "| - Contracts");
SCM(playerid, COLOR_YELLOW2, "| - Givehit");
SCM(playerid, COLOR_YELLOW2, "| - Backup");
SCM(playerid, COLOR_YELLOW2, "| - Order");
SCM(playerid, COLOR_YELLOW2, "| - Ranks");
SCM(playerid, COLOR_YELLOW2, "| - Logout");
SCM(playerid, COLOR_YELLOW2, "|");
SCM(playerid, COLOR_WHITE, "|______________|00:00|");
return 0;
}
return 0;
}
i think thats everything related to my hitmans problem ,i hope you can help me