11.08.2011, 16:34
• Enable trees, stones etc, or add a function like EnableDetailMapObjects();
• Make that only 1 player can in a mod shop
• untoggle Scoreboard or make a setting
• Support for "%" in the Chat
• Add Interior Parameter to AddStaticVehicle/Ex & CreateVehicle/Ex
• Fix Night Visions & Infrared ******s
• Sync Carbombs
• Sync colors of dynamic vehicles
• SA:MP returns wrong killerid when player hurts someone and the victim commit suicide after that
• Client sided object streamer
• When having hydraulics and pressing horn key to jump up, others hear your car horn, but you don't.
• Fully satchel sync
Callbacks:
• OnPlayerStunt(playerid, money) // very good for anti cheat scripts
• OnVehicleCreate(vehicleid)
• OnVehicleDestroy(vehicleid) // It's not the same as OnVehicleDeath
• OnPlayerDamage(playerid, attacker)
• OnPlayerNameChange(playerid, newname, oldname)
Functions:
• SetSpeedBlurLevelForPlayer(playerid, value);
• EnanbleZoneNames();
• SetWaveHeight(value);
• SetPlayerFallOffBike(playerid, 0/1);
• DisableVehicleSurfing(); // would be good for rp/rl server to disable it
• GetVehicleColor(vehicleid, color1, color2);
• GetVehiclePaintjob(vehicleid)
• GetVehicleNumberPlate(vehicleid, string);
• IsStaticVehicle(vehicleid);
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I know some of my suggestions are scriptable but nativ it would be a lot better.
• Make that only 1 player can in a mod shop
• untoggle Scoreboard or make a setting
• Support for "%" in the Chat
• Add Interior Parameter to AddStaticVehicle/Ex & CreateVehicle/Ex
• Fix Night Visions & Infrared ******s
• Sync Carbombs
• Sync colors of dynamic vehicles
• SA:MP returns wrong killerid when player hurts someone and the victim commit suicide after that
• Client sided object streamer
• When having hydraulics and pressing horn key to jump up, others hear your car horn, but you don't.
• Fully satchel sync
Callbacks:
• OnPlayerStunt(playerid, money) // very good for anti cheat scripts
• OnVehicleCreate(vehicleid)
• OnVehicleDestroy(vehicleid) // It's not the same as OnVehicleDeath
• OnPlayerDamage(playerid, attacker)
• OnPlayerNameChange(playerid, newname, oldname)
Functions:
• SetSpeedBlurLevelForPlayer(playerid, value);
• EnanbleZoneNames();
• SetWaveHeight(value);
• SetPlayerFallOffBike(playerid, 0/1);
• DisableVehicleSurfing(); // would be good for rp/rl server to disable it
• GetVehicleColor(vehicleid, color1, color2);
• GetVehiclePaintjob(vehicleid)
• GetVehicleNumberPlate(vehicleid, string);
• IsStaticVehicle(vehicleid);
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I know some of my suggestions are scriptable but nativ it would be a lot better.

