11.08.2011, 16:09
}
else if (PlayerToPoint(3, i,x,y,z))
{
GameTextForPlayer(i, "~y~Bebidas, ~n~~b~Digite /beber", 5000, 5);
}
else if (PlayerToPoint(3, i,x,y,z))
{
GameTextForPlayer(i, "~y~Bebidas, ~n~~b~Digite /beber", 5000, 5);
}