11.08.2011, 12:17
Quote:
Hello, I did as you asked there, but NPC connects and then disconnects, I know I need to set something in gamemode, please tell me why?
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pawn Code:
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_PEACH, "** This server requires a Login BEFORE spawn (Kicked) **");
KickPlayer[playerid] = 1;
}
pawn Code:
if(gPlayerLogged[playerid] == 0 && !IsPlayerNPC(playerid))