[NEED] OnPlayerDeath Messages
#9

pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
    new string[128];
    new reasonname[32];
    GetWeaponName(reason, reasonname, sizeof(reasonname));
    format(string, sizeof(string), "* Player %s [ID: %d] killed player %s [ID: %d] with: %s", PlayerName(killerid), killerid, PlayerName(playerid), playerid, reasonname);
    SendClientMessageToAll(-1, string);
    return 1;
}
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Messages In This Thread
[NEED] OnPlayerDeath Messages - by Yaszine - 10.08.2011, 14:22
Re: [NEED] OnPlayerDeath Messages - by Riddick94 - 10.08.2011, 14:25
Re : Re: [NEED] OnPlayerDeath Messages - by Yaszine - 10.08.2011, 14:31
Re: [NEED] OnPlayerDeath Messages - by Riddick94 - 10.08.2011, 14:34
Re: [NEED] OnPlayerDeath Messages - by Odyssey - 10.08.2011, 14:34
Re : [NEED] OnPlayerDeath Messages - by Yaszine - 10.08.2011, 14:38
Re: [NEED] OnPlayerDeath Messages - by Riddick94 - 10.08.2011, 14:39
Re: [NEED] OnPlayerDeath Messages - by Riddick94 - 10.08.2011, 14:49
Re: [NEED] OnPlayerDeath Messages - by MadeMan - 10.08.2011, 14:59
Re : [NEED] OnPlayerDeath Messages - by Yaszine - 10.08.2011, 16:29

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