10.08.2011, 14:07
Код:
#pragma unused ret_memcpy #define Version "3.0" #define foreach2(%1,%2)for(new %1; %1 < %2; %1++) #define MAX_STRING 255 #define CHECKPOINT_NONE 0 #define COLOR_ASKQ 0xFF0000FF #define CHECKPOINT_HOME 12 #define COLOR_GRAD1 0xB4B5B7FF #define COLOR_GRAD2 0xBFC0C2FF #define COLOR_GRAD3 0xCBCCCEFF #define COLOR_GRAD4 0xD8D8D8FF #define COLOR_GRAD5 0xE3E3E3FF #define COLOR_GRAD6 0xF0F0F0FF #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x9EC73DAA #define COLOR_GROVE 0x00FF00FF #define COLOR_RED 0xAA3333AA #define COLOR_COOLRED 0xB35959AA #define COLOR_ORANGE 0xFF9900AA #define COLOR_PINK 0xFF66FFAA #define COLOR_DARKRED 0x660000AA #define COLOR_BRIGHTRED 0xFF0000AA #define COLOR_INDIGO 0x4B00B0AA #define COLOR_VIOLET 0x9955DEEE #define COLOR_GRAYWHITE 0xEEEEFFC4 #define COLOR_LIGHTNEUTRALBLUE 0xabcdef66 #define COLOR_GREENISHGOLD 0xCCFFDD56 #define COLOR_LIGHTBLUEGREEN 0x0FFDD349 #define COLOR_NEUTRALBLUE 0xABCDEF01 #define COLOR_LIGHTCYAN 0xAAFFCC33 #define COLOR_LEMON 0xDDDD2357 #define COLOR_LIGHTRED 0xFF6347AA #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_LIGHTGREEN 0x9ACD32AA #define COLOR_YELLOW 0xDABB3EAA #define COLOR_YELLOW2 0xF5DEB3AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_FADE1 0xE6E6E6E6 #define COLOR_FADE2 0xC8C8C8C8 #define COLOR_FADE3 0xAAAAAAAA #define COLOR_FADE4 0x8C8C8C8C #define COLOR_FADE5 0x6E6E6E6E #define COLOR_PURPLE 0xC2A2DAAA #define COLOR_CHAT1 0xF9B7FFAA #define COLOR_CHAT2 0xE6A9ECAA #define COLOR_CHAT3 0xC38EC7AA #define COLOR_CHAT4 0xD2B9D3AA #define COLOR_CHAT5 0xC6AEC7AA #define COLOR_ALLDEPT 0xFF8282AA #define COLOR_NEWS 0x458E1DAA #define COLOR_OOC 0xE0FFFFAA #define TEAM_CYAN 1 #define TEAM_BLUE 2 #define TEAM_GREEN 3 #define TEAM_ORANGE 4 #define TEAM_COR 5 #define TEAM_BAR 6 #define TEAM_TAT 7 #define TEAM_CUN 8 #define TEAM_STR 9 #define TEAM_HIT 10 #define TEAM_ADMIN 11 #define OBJECTIVE_COLOR 0x64000064 #define TEAM_GREEN_COLOR 0xFFFFFFAA #define TEAM_JOB_COLOR 0xFFB6C1AA #define TEAM_HIT_COLOR 0xFFFFFF00 #define TEAM_BLUE_COLOR 0x8D8DFF00 #define TEAM_RADIO_COLOR 0xF2D068FF #define COLOR_ADD 0x63FF60AA #define TEAM_GROVE_COLOR 0x00D900C8 #define TEAM_VAGOS_COLOR 0xFFC801C8 #define TEAM_BALLAS_COLOR 0xD900D3C8 #define TEAM_AZTECAS_COLOR 0x01FCFFC8 #define TEAM_CYAN_COLOR 0xFF8282AA #define COLOR_CREAM 0xFF8282AA #define TEAM_ORANGE_COLOR 0xFF830000 #define TEAM_COR_COLOR 0x39393900 #define TEAM_BAR_COLOR 0x00D90000 #define TEAM_TAT_COLOR 0xBDCB9200 #define TEAM_CUN_COLOR 0xD900D300 #define TEAM_STR_COLOR 0x01FCFF00 #define TEAM_ADMIN_COLOR 0x00808000 #define COLOR_SIMPSONS 0xFFD90FAA #define COLOR_SEA 0x00808000 #define COLOR_INVIS 0xAFAFAF00 #define COLOR_SPEC 0xBFC0C200 #define _time_included #pragma library Time #define COLOR_BLUE 0x2641FEAA #define COLOR_DBLUE 0x3333CCAA #define COLOR_DARKNICERED 0x9D000096 #define COLOR_LIGHT_BLUE 0xa9c4e4FF #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 #define MAX_REPORTS 9 #define SPECIAL_ACTION_PISSING 68 #pragma dynamic 20000 #pragma semicolon 0 #define MAX_TRUNK_SLOTS (6) // Is actually 4. #define MAX_VEHICLE_MODELS (200) #define MAX_PLYVEH_RATIO (50) // per player. #define MAX_ROADBLOCKS 35 #define MAX_SPIKESTRIPS 20 #define HOLDING(%0) \ ((newkeys & (%0)) == (%0)) #define PRESSED(%0) \ (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0))) #define RELEASED(%0) \ (((newkeys & (%0)) != (%0)) && ((oldkeys & (%0)) == (%0))) /* SA:MP Functions * * ZONES Functions By ~Cueball~ * ZONES Functions Aided By Betamaster (locations), Mabako (locations), Simon (finetuning) * * © Copyright 2005-2008, SA:MP Team * */ #if defined _zones_included #endinput #endif #define _zones_included #define MAX_ZONE_NAME 38