Problem with ID 0
#8

Quote:
Originally Posted by Takumi.WS
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Still not working
I got some errors but tried to fix 'em like :
- InPlayerInRange ( I changed it to InPlayerInRangeOfPoint )
- undefined symbol "receiver" ( removed it and kept -1 )
but when i go in, it's not working, when i talk i get nothing :/ !
pawn Код:
if(!IsPlayerConnected(i) || i == sender) continue; // Remove  || i == sender if you want the message also to be sent to "sender"

stock IsPlayerInRange(playerid, Float: Range, Float: Z_Range, Float:tar_x, Float:tar_y, Float:tar_z) //By Simon
{
new Float:player_x, Float:player_y, Float:player_z;
GetPlayerPos(playerid, player_x, player_y, player_z);
 if(player_x - tar_x <= Range && player_x - tar_x >= (0.0 - Range) && player_y - tar_y <= Range && player_y - tar_y >= (0.0 - Range) && player_z - tar_z <= Z_Range && player_z - tar_z >= (0.0 - Z_Range))
 {
  return 1;
 }
 return 0;
}
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Messages In This Thread
Problem with ID 0 - by Takumi.WS - 09.08.2011, 16:46
Re: Problem with ID 0 - by Shadoww5 - 09.08.2011, 17:03
Re: Problem with ID 0 - by Norck - 09.08.2011, 17:11
Re: Problem with ID 0 - by Cameltoe - 09.08.2011, 17:16
Re: Problem with ID 0 - by Takumi.WS - 09.08.2011, 17:44
Re: Problem with ID 0 - by Cameltoe - 09.08.2011, 17:48
Re: Problem with ID 0 - by Takumi.WS - 09.08.2011, 18:01
Re: Problem with ID 0 - by Cameltoe - 09.08.2011, 18:07
Re: Problem with ID 0 - by Takumi.WS - 09.08.2011, 18:14
Re: Problem with ID 0 - by Cameltoe - 09.08.2011, 18:19

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