09.08.2011, 02:17
make a variable like
myCar[MAX_PLAYERS];
then when you spawn a car do
myCar[playerid] = CreateVehicle
.. and also add a check in the command for if(myCar[playerid] != 0) DestroyVehicle(myCar[playerid])
myCar[MAX_PLAYERS];
then when you spawn a car do
myCar[playerid] = CreateVehicle
.. and also add a check in the command for if(myCar[playerid] != 0) DestroyVehicle(myCar[playerid])