How to make destroy cars... Help?!
#1

Код:
 COMMAND:v(playerid, cmdtext[])
{
 	new idx, String[128], tmp[256], Float:x, Float:y, Float:z, Float:a;
	tmp = strtok(cmdtext, idx); new vehicle = GetVehicleModelID(tmp);
	GetPlayerFacingAngle(playerid, a);GetPlayerPos(playerid, x, y, z);
	if(vehicle < 400 || vehicle > 611) return SendClientMessage(playerid, C_RED, " ** This is not a valid vehicle name! Please try again ");
	if(!strlen(tmp)) return SendClientMessage(playerid, C_RED, " ** Please enter a vehicle name ") && SendClientMessage(playerid, C_RED, " ** Usage: /v(eh)(icle) [vehiclename]");
	if(IsPlayerInAnyVehicle(playerid)) { DestroyVehicle(GetPlayerVehicleID(playerid)); }
	GetXYInFrontOfPlayer(playerid, x, y, 5);
	new PlayersVehicle = CreateVehicle(vehicle, x, y, z, a+90, -1, -1, -1);
	LinkVehicleToInterior(PlayersVehicle, GetPlayerInterior(playerid)); SetVehicleVirtualWorld(vehicle, GetPlayerVirtualWorld(playerid));
	format(String, sizeof(String), " ** You spawned a %s. ID: %i", aVehicleNames[vehicle - 400], vehicle);
	#if PAY_CMD == true
	GivePlayerMoney(playerid, - PAY);
	format(String, sizeof(String), " ** You spawned a %s. ID: %i. You paid: $%i", aVehicleNames[vehicle - 400], vehicle, PAY);
	#endif
	SendClientMessage(playerid, C_GREEN, String);
	return 1;
}
What do I need to add to this to make it so when you spawn more than one car, the other one disappears for example: When I spawn a car, and then spawn another, the first one will disappear, so you can only spawn one car at a time? Please help, Thanks In Advance BigAl
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Messages In This Thread
How to make destroy cars... Help?! - by BigAl - 09.08.2011, 02:13
Re: How to make destroy cars... Help?! - by PrawkC - 09.08.2011, 02:17

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