08.08.2011, 16:41
Heres all of OnPlayerConnect
Heres OnPlayerDeath
Код:
public OnPlayerConnect(playerid) { #if EnableCamHack == true KeyState[playerid] = 0; FollowOn[playerid] = 0; AccInfo[playerid][InCamMod] = 0; AccInfo[playerid][LockedCam] = 0; #endif AccInfo[playerid][Deaths] = 0; AccInfo[playerid][Kills] = 0; AccInfo[playerid][Jailed] = 0; AccInfo[playerid][Frozen] = 0; AccInfo[playerid][Level] = 0; AccInfo[playerid][pVip] = 0; AccInfo[playerid][LoggedIn] = 0; AccInfo[playerid][Registered] = 0; AccInfo[playerid][God] = 0; AccInfo[playerid][GodCar] = 0; AccInfo[playerid][TimesSpawned] = 0; AccInfo[playerid][Muted] = 0; AccInfo[playerid][MuteWarnings] = 0; AccInfo[playerid][Warnings] = 0; AccInfo[playerid][Caps] = 0; AccInfo[playerid][DoorsLocked] = 0; AccInfo[playerid][pCar] = -1; AccInfo[playerid][SpamCount] = 0; AccInfo[playerid][MaxAdv] = 0; AccInfo[playerid][SpamTime] = 0; AccInfo[playerid][PingCount] = 0; AccInfo[playerid][PingTime] = 0; AccInfo[playerid][FailLogin] = 0; AccInfo[playerid][Hide] = 0; AccInfo[playerid][pInvis] = 0; AccInfo[playerid][OnDuty] = 0; AccInfo[playerid][pGps] = -1; #if EnableTwoRcon == true AccInfo[playerid][MaxRcon] = 0; #endif AccInfo[playerid][ConnectTime] = gettime(); for(new i; i<PING_MAX_EXCEEDS; i++) AccInfo[playerid][pPing][i] = 0; //------------------------------------------------------ new string[128]; new str[128]; new file[256]; new PlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, PlayerName, MAX_PLAYER_NAME); new tmp3[50]; GetPlayerIp(playerid,tmp3,50); ResetForbiddenWeaponsForPlayer(playerid); TempBanCheck(playerid); //============================================================================== // Connect Messages //============================================================================== if(ServerInfo[ConnectMessages] == 1) { new pAKA[256]; pAKA = dini_Get("LuxAdmin/Config/aka.txt",tmp3); if (strlen(pAKA) < 3) format(str,sizeof(str),"* Player %s (Id:%d) has joined the server", PlayerName,playerid); else if (!strcmp(pAKA,PlayerName,true)) format(str,sizeof(str),"* Player %s (Id:%d) has joined the server", PlayerName,playerid); else format(str,sizeof(str),"Player %s (Id:%d) has joined the server (Aka: %s)",PlayerName,playerid,pAKA); for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && playerid != i) { if(AccInfo[i][Level] > 2) SendClientMessage(i,grey,str); else { format(string,sizeof(string),"* Player %s (Id:%d) has joined the server", PlayerName, playerid); SendClientMessage(i,grey,string); } } } //============================================================================== // If PlayerName is Banned //============================================================================== if (dUserINT(PlayerName2(playerid)).("Banned") == 1) { SendClientMessage(playerid, red, "ATTENTION: This name is banned from this server!"); format(string,sizeof(string),"Player %s (Id:%d) has been Automatically Kicked. Reason: Name Banned.",PlayerName,playerid); SendClientMessageToAll(COLOR_ADMIN, string); print(string); SaveIn("KickLog",string); Kick(playerid); } //============================================================================== // Kick Forbidden Name //============================================================================== if(ServerInfo[NameKick] == 1) { for(new s = 0; s < BlockedNamesCount; s++) { if(!strcmp(BlockedNames[s],PlayerName,true)) { SendClientMessage(playerid,red, "ATTENTION: Your name is on our Black List, you have been Kicked."); format(string,sizeof(string),"Player %s (Id:%d) has been Automatically Kicked. Reason: Forbidden Name.",PlayerName,playerid); SendClientMessageToAll(COLOR_ADMIN, string); print(string); SaveIn("KickLog",string); Kick(playerid); return 1; } } } //============================================================================== // Kick Forbidden Part of Name //============================================================================== if(ServerInfo[PartNameKick] == 1) { for(new s = 0; s < BlockedPartNameCount; s++) { new pos; while((pos = strfind(PlayerName,BlockedPartName[s],true)) != -1) for(new i = pos, j = pos + strlen(BlockedPartName[s]); i < j; i++) { SendClientMessage(playerid,red, "ATTENTION: Your name is not Allowed on this server, Change it, you have been Kicked!."); format(string,sizeof(string),"Player %s (Id:%d) has been Automatically Kicked. Reason: Forbidden Name.",PlayerName,playerid); SendClientMessageToAll(COLOR_ADMIN, string); print(string); SaveIn("KickLog",string); Kick(playerid); return 1; } } } //============================================================================== // Server Locked //============================================================================== if(ServerInfo[Locked] == 1) { AccInfo[playerid][AllowedIn] = false; SendClientMessage(playerid,red,"|- Server is Locked! -|"); SendClientMessage(playerid,red,"|- You have 40 seconds to enter the server Password! -|"); LockKickTimer[playerid] = SetTimerEx("AutoKick", 40000, 0, "i", playerid); } if (ServerInfo[Locked] == 1 && AccInfo[playerid][AllowedIn] == false) { ShowPlayerDialog(playerid, DIALOG_TYPE_SERVPASS, DIALOG_STYLE_INPUT, "Server Locked!.", "Enter the password to Access it:", "Access", "Exit"); } //============================================================================== // Register & Login //============================================================================== if(strlen(dini_Get("LuxAdmin/Config/aka.txt", tmp3)) == 0) dini_Set("LuxAdmin/Config/aka.txt", tmp3, PlayerName); else { if( strfind( dini_Get("LuxAdmin/Config/aka.txt", tmp3), PlayerName, true) == -1 ) { format(string,sizeof(string),"%s,%s", dini_Get("LuxAdmin/Config/aka.txt",tmp3), PlayerName); dini_Set("LuxAdmin/Config/aka.txt", tmp3, string); } } if(!udb_Exists(PlayerName2(playerid))) SendClientMessage(playerid,grey, " Your account isn't registered. It is highly recommended you register, to save your stats. /register (/"#RegisterCommand")"); else { AccInfo[playerid][Registered] = 1; format(file,sizeof(file),"/LuxAdmin/Accounts/%s.sav",udb_encode(PlayerName)); new tmp2[256]; tmp2 = dini_Get(file,"Ip"); if( (!strcmp(tmp3,tmp2,true)) && (ServerInfo[AutoLogin] == 1)) { LoginPlayer(playerid); if(AccInfo[playerid][Level] > 0) { switch(AccInfo[playerid][Level]) { case 1: AdmRank = "Level 1"; case 2: AdmRank = "Level 2"; case 3: AdmRank = "Level 3"; case 4: AdmRank = "level 4"; case 5: AdmRank = "Level 5"; } if(AccInfo[playerid][Level] > 5) { AdmRank = "Level 5"; } //============================================================================== // VIP System //============================================================================== if(AccInfo[playerid][pVip] > 0) { switch(AccInfo[playerid][pVip]) { case 1: AccType = "Silver"; case 2: AccType = "Gold"; case 3: AccType = "Premium"; } format(string,sizeof(string),"|- You have been Automatically Logged in | Account: %s | Level %d - %s -|", AccType, AccInfo[playerid][Level],AdmRank); SendClientMessage(playerid,0x00C378AA,string); } else { format(string,sizeof(string),"|- You have been Automatically Logged in | Level %d - %s -|", AccInfo[playerid][Level],AdmRank); SendClientMessage(playerid,green,string); } //============================================================================== } else { if(AccInfo[playerid][pVip] > 0) { switch(AccInfo[playerid][pVip]) { case 1: AccType = "Silver"; case 2: AccType = "Gold"; case 3: AccType = "Premium"; } format(string,sizeof(string),"|- You have been Automatically Logged in - Account Type: %s", AccType); SendClientMessage(playerid,0x00C896AA,string); } else { format(string,sizeof(string),"|- You have been Automatically Logged in"); SendClientMessage(playerid,green,string); } } } else SendClientMessage(playerid, white, "That account is registered!") && SendClientMessage(playerid,grey, "Please login to access your Account (/"#LoginCommand")"); } return 1; }
Код:
public OnPlayerDeath(playerid, killerid, reason) { #if USE_STATS == true AccInfo[playerid][Deaths]++; #endif InDuel[playerid] = 0; if(AccInfo[playerid][pCaged] == 1) { cage[playerid] = DestroyObject(cage[playerid]); cage2[playerid] = DestroyObject(cage2[playerid]); cage3[playerid] = DestroyObject(cage3[playerid]); cage4[playerid] = DestroyObject(cage4[playerid]); } if(IsPlayerConnected(killerid) && killerid != INVALID_PLAYER_ID) { #if USE_STATS == true AccInfo[killerid][Kills]++; #endif //============================================================================== // In Duel //============================================================================== if(InDuel[playerid] == 1 && InDuel[killerid] == 1) { GameTextForPlayer(playerid,"Loser!",3000,3); GameTextForPlayer(killerid,"Winner!",3000,3); InDuel[killerid] = 0; SetPlayerPos(killerid, 0.0, 0.0, 0.0); SpawnPlayer(killerid); } else if(InDuel[playerid] == 1 && InDuel[killerid] == 0) { GameTextForPlayer(playerid,"Loser !",3000,3); } } //============================================================================== // Spectate //============================================================================== for(new x=0; x<MAX_PLAYERS; x++) if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && AccInfo[x][SpecID] == playerid) AdvanceSpectate(x); return 1; }