Checkpoints
#7

k found it,


Create3DTextLabel("[Property]",0x00AE00FF,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]+0.75, 25.0, 0);
HouseInfo[h][hPickupID]=CreateDynamicPickup(1273, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
pickups++;
}
if(HouseInfo[h][hOwned] == 1)
{
Create3DTextLabel("[Property]",0x00AE00FF,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]+0.75, 25.0, 0);
HouseInfo[h][hPickupID]=CreateDynamicPickup(1239, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
pickups++;
}
}

but idk bro, sorry i cant get it how to change it. cuz its not simple! we cant change it from here. u need to change some stuff in the script which used to work for pickups not for checkpoints.
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Messages In This Thread
Checkpoints - I can use Team Viewer if anyone wants to help me - by Jaber_Brown - 07.08.2011, 13:34
Re : Checkpoints - by Jaber_Brown - 07.08.2011, 13:43
Re: Checkpoints - by [bs]_lancer - 07.08.2011, 13:45
Re : Checkpoints - by Jaber_Brown - 07.08.2011, 13:54
Re : Checkpoints - by Jaber_Brown - 07.08.2011, 13:56
Re : Checkpoints - by Jaber_Brown - 07.08.2011, 13:58
Re: Checkpoints - by [bs]_lancer - 07.08.2011, 14:11
Re : Checkpoints - by Jaber_Brown - 07.08.2011, 14:29
Re : Checkpoints - by Jaber_Brown - 07.08.2011, 15:07
Re : Checkpoints - by Jaber_Brown - 07.08.2011, 17:29

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