05.08.2011, 19:29
I think the main post
should be changed to
damagerid would be INVALID_PLAYER_ID if damagetype != DAMAGE_TYPE_PLAYER
if damager is a passenger it will put passengerseat as the seat id ^^
edit: nvm GetPlayerVehicleSeat would work fine
pawn Код:
OnPlayerDamaged(playerid, damagerid, bodypart, Float:health, Float:armour);
pawn Код:
#define DAMAGE_TYPE_PLAYER
#define DAMAGE_TYPE_VEHICLE
#define DAMAGE_TYPE_FALL
//#define DAMAGE_TYPE_etc..
OnPlayerDamaged(playerid, damagerid, bodypart, Float:health, Float:armour, damagetype, &passengerseat);
if damager is a passenger it will put passengerseat as the seat id ^^
edit: nvm GetPlayerVehicleSeat would work fine