A new PAWN version - 4.0.4548
#9

Quote:
Originally Posted by Finn
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Wouldn't that mean:

pawn Code:
enum ePlayerInfo
{
    Skin,
    Money
}
new PlayerInfo[MAX_PLAYERS][ePlayerInfo];
to

pawn Code:
#define PLAYERINFO[
    .Skin,
    .Money
]
new PlayerInfo[MAX_PLAYERS][PLAYERINFO];
Not much to edit if that's correct.
this works too o.o
pawn Code:
const ePlayerInfo
{
    Skin = 1,
    Money
}
new PlayerInfo[MAX_PLAYERS][ePlayerInfo];
damn The "char" keyword is gone, see above for the new way to declare packed arrays.
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Messages In This Thread
A new PAWN version - 4.0.4548 - by Steve M. - 04.08.2011, 13:43
Re: A new PAWN version - 4.0.4548 - by WoodPecker - 04.08.2011, 13:47
Re: A new PAWN version - 4.0.4548 - by Calgon - 04.08.2011, 13:52
Re: A new PAWN version - 4.0.4548 - by Karlip - 04.08.2011, 14:18
Re: A new PAWN version - 4.0.4548 - by Kalcor - 04.08.2011, 15:05
Re: A new PAWN version - 4.0.4548 - by Calgon - 04.08.2011, 15:16
Re: A new PAWN version - 4.0.4548 - by Finn - 04.08.2011, 18:13
Re: A new PAWN version - 4.0.4548 - by Steve M. - 04.08.2011, 18:21
Re: A new PAWN version - 4.0.4548 - by Donya - 04.08.2011, 18:32
Re: A new PAWN version - 4.0.4548 - by Amit_B - 04.08.2011, 21:54

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