04.08.2011, 10:56
I had a chat with Billy, and I'm going to translate what he thinks here:
His dialog is shown in OnPlayerConnect.
Quote:
Originally Posted by billy4601
All of you know that there's two main input method in SA-MP. They're chat box and dialog.
However, they share the same program in order to support non-ASCII characters (in this case is Big5 characters). If an input dialog shows before the chat box, the chat box will be unable to load the program for non-ASCII characters. Therefore the client will crash, due to errors caused by that problem. |