03.08.2011, 14:53
pawn Code:
stock RemoveWeaponFromSlot(playerid, iWeaponSlot) {
new weapons[13][2];
for(new i = 0; i < 13; i++)
GetPlayerWeaponData(playerid, i, weapons[i][0], weapons[i][1]);
weapons[iWeaponSlot][0] = 0;
ResetPlayerWeapons(playerid);
for(new i = 0; i < 13; i++)
GivePlayerWeapon(playerid, weapons[i][0], weapons[i][1]);
return 1;
}
