ammu remove
#5

Use OnPlayerInteriorChange and GetPlayerPos to detect them going into ammunation, then set their virtual world to something other than 0, I think that removes them.
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Messages In This Thread
ammu remove - by tanush - 02.08.2011, 22:20
Re: ammu remove - by Shockey HD - 02.08.2011, 22:25
Re: ammu remove - by Famalamalam - 02.08.2011, 22:29
Re: ammu remove - by tanush - 02.08.2011, 22:35
Re: ammu remove - by Famalamalam - 02.08.2011, 22:48

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