02.08.2011, 17:42
As long as you add the variable to your enum, reset the value when a player connects (from the old variable), load the value when a player connects and save it when they disconnect, you're fine.
Most file systems will add the new 'donator' variable you've made when you save the character's file from your SA-MP server, if you add your variable to the saving sequence.
Most file systems will add the new 'donator' variable you've made when you save the character's file from your SA-MP server, if you add your variable to the saving sequence.