02.08.2011, 12:42
Well, it ain't that hard. Use OnPlayerEnterVehicle.
Or, if that won't work, try using OnPlayerStateChange:
pawn Код:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
new pVW = GetPlayerVirtualWorld(playerid);
SetVehicleVirtualWorld(vehicleid, pVW);
return 1;
}
pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == 2)
{
new pVW = GetPlayerVirtualWorld(playerid);
new vID = GetPlayerVehicleID(playerid);
SetVehicleVirtualWorld(vID, pVW);
}
return 1;
}