01.08.2011, 06:21
Because you don't get any messages i think this var may be your problem "gPlayerLogged[playerid]" simply because it has no matching "else" statement. Neither does your connection check so you may also want to add an else statement to that (with messages/prints inside).
BTW, there is no need to check if "playerid" is connected because a player cannot enter a command if he/she is not connected
BTW, there is no need to check if "playerid" is connected because a player cannot enter a command if he/she is not connected