plz help me
#7

This should work fine.

pawn Код:
#include<a_samp>
#define SKINMENU 1337

#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_BRIGHTRED 0xFF0000AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_BLUE 0x3A47DEFF
#define COLOR_TAN 0xBDB76BAA
#define COLOR_PURPLE 0x800080AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_BLACK 0x00000000
#define COLOR_DARKGREY 0x696969FF

main()
{
    print("\n----------------------------------");
    print(" Banda By:Desi");
    print("----------------------------------\n");
}

public OnGameModeInit()
{

    SetGameModeText("Banda");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    ShowPlayerDialog(playerid, SKINMENU, DIALOG_STYLE_LIST, "Skin Selection Menu", "Groove\nBallas\bAztecas\nTriads","Select","Cancel");
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/help", cmdtext, true, 10) == 0)
    {
        SendClientMessage(playerid, COLOR_GREEN, "Don't Forget To Wipe You Ass After Taking A Shit!");
        return 1;
    }
    return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == SKINMENU && response)
    {
        switch(listitem)
        {
            case 0:
            {
                SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
                GivePlayerWeapon(player, 3, 1000);
                SetPlayerSkin(playerid, 105);
            }
            case 1:
            {
                SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
                GivePlayerWeapon(playerid, 23, 1000);
                SetPlayerSkin(playerid, 102);
            }
            case 2:
            {
                SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
                GivePlayerWeapon(playerid,23, 1000);
                SetPlayerSkin(playerid, 114);
            }
            case 3:
            {
                SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
                GivePlayerWeapon(playerid, 23, 1000);
                SetPlayerSkin(playerid, 117);
            }
        }
        return 1;
    }
    return 0;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}
Reply


Messages In This Thread
plz help me - by jot16 - 01.08.2011, 01:33
AW: plz help me - by Forbidden - 01.08.2011, 01:37
AW: plz help me - by Forbidden - 01.08.2011, 01:39
Re: plz help me - by jot16 - 01.08.2011, 01:58
Re: plz help me - by Onyx - 01.08.2011, 02:05
Re: plz help me - by jot16 - 01.08.2011, 02:10
Re: plz help me - by Onyx - 01.08.2011, 02:21
Re: plz help me - by jot16 - 01.08.2011, 02:36
Re: plz help me - by Onyx - 01.08.2011, 02:40
Re: plz help me - by jot16 - 01.08.2011, 02:49

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