31.07.2011, 22:50
Omg so use VehicleData[ID][VehicleID] = vehicleid;
and reset arrays
VehicleData[v][VehicleID] = 0; etc
pawn Код:
CMD:reload(playerid, params[])
{
Loop(MAX_OV, v)
{
print("1");
if(VehicleData[v][Vehiclecost] == 100)
{
DestroyVehicle(VehicleData[v][VehicleID]);
printf("Vehicle ID: %d |> Removed!", VehicleData[v][VehicleID]);
print("2");
}
}
print("3");
SetTimer("Loadvehicles", 5000, false);
print("4");
return 1;
}
VehicleData[v][VehicleID] = 0; etc