31.07.2011, 07:05
pawn Code:
#define RANDOM_MESSAGE_TIMER 60000 //One minute
new messagenumber = 0;
new messages[][2] =
{
{"Message 1", COLOR1},
{"Message 2", COLOR2},
{"Message 3", COLOR3},
};
public OnGameModeInit()
{
SetTimer("SendMessages", RANDOM_MESSAGE_TIMER, true);
return 1;
}
forward SendMessages();
public SendMessages()
{
if(messagenumber == sizeof(messages)) messagenumber = 0;
SendClientMessageToAll(messages[messagenumber][1], messages[messagenumber][0]);
messagenumber ++;
return 1;
}