31.07.2011, 05:25
pawn Code:
#define RANDOM_MESSAGE_TIMER 60000 //One minute
new messagenumber = 0;
new messages[][] =
{
"Message 1",
"Message 2",
"Message 3"
};
public OnGameModeInit()
{
SetTimer("SendMessages", RANDOM_MESSAGE_TIMER, true);
return 1;
}
forward SendMessages();
public SendMessages()
{
if(messagenumber == sizeof(messages)) messagenumber = 0;
SendClientMessageToAll(-1, messages[messagenumber]);
messagenumber ++;
return 1;
}