31.07.2011, 00:58
Quote:
simple do this on OnPlayerConnect(to know that a player comes online)
new Name[MAX_PLAYERS],str[128]; GetPlayerName(Name,sizeof(Name)); format(str,sizeof(str)"Player %s joined the Server,willcome!",Name); SendClientMessageToAll(playerid,str,0xFFFFFFFF); //Havent tested it ,but it should work.. |