GetPlayerHealth
#1

How I can do something like this:


[pawn]
new oldHealth,NewHealth;
SendClientMessageToAll(BLUE, %s changed his health from %d to %d",oldHealth,NewHealth);
return 1;
[pawn]
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Messages In This Thread
GetPlayerHealth - by Alex_Obando - 30.07.2011, 14:42
AW: GetPlayerHealth - by Nero_3D - 30.07.2011, 14:51
Respuesta: GetPlayerHealth - by Alex_Obando - 30.07.2011, 15:20
Respuesta: GetPlayerHealth - by Alex_Obando - 30.07.2011, 18:30
Respuesta: AW: GetPlayerHealth - by Alex_Obando - 16.08.2011, 03:24
AW: Respuesta: AW: GetPlayerHealth - by Nero_3D - 16.08.2011, 10:15

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