a question
#3

pawn Код:
new
    oldmoney[ MAX_PLAYERS ]
    ,newmoney[ MAX_PLAYERS ]
;

public OnPlayerUpdate( playerid ) {
    newmoney[ playerid ] = GetPlayerMoney( playerid );
    if( oldmoney[ playerid ] != newmoney[ playerid ] ) {
        new
            difference = newmoney[ playerid ] - oldmoney[ playerid ]
            ,pName[ 24 ]
        ;
        GetPlayerName( playerid, pName, 24 );
        printf( "Player %s has just earned/lost $%d.", pName, difference );
    }
    oldmoney[ playerid ] = GetPlayerMoney( playerid );
    return 1;
}
Untested, this should detect when a player gets/looses some money.
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Messages In This Thread
a question - by Madsen - 29.07.2011, 18:55
Re: a question - by JackBauer. - 29.07.2011, 19:14
Re: a question - by Mean - 29.07.2011, 20:07
Re: a question - by Madsen - 29.07.2011, 21:22

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