Quote:
Originally Posted by Famalamalam
I don't know, maybe a global variable for example:
Obviously, you'd need to save these in a player file if you want to keep them.
pawn Код:
if(Kills[killerid] >= 50) { if(pRank[killerid] == 0) { pRank[killerid] = 1; SendClientMessage(killerid, whatever, "You have gained the blah blah rank!"); // You could maybe time this in a function so it shows when they spawn. } //run your rank code here } else if(Kills[killerid] >= 100) { //higher rank code }
Then, maybe show the rank in a textdraw, you can then use the pRank variable in commands and shit, so if you wanted to show it in your stats command or something, or a command to show highest ranking players.
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OKay, thanks it all worked great. Thank you but one more thing and thats it! i want it so if your Rank 2 and beyond you would become able to use the Hydra, and if your less than level 2, you dont get to use Hydra