[HELP] How to make a RandomMSG in a server?
#2

pawn Код:
// On top of your script.
#define RepeatingTime 3
// 3 = minutes

new AutoMessageNum;

//In OnFilterScriptInit or GameModeInit:
SetTimer("AutoMessage", RepeatingTime*1000*60, true);

//At the end of your script:
forward AutoMessage();
public AutoMessage()
{
    switch(AutoMessageNum)
    {
        case 0: SendClientMessageToAll(0xFFFFFFFF, "This is message number zero!");
        case 1: SendClientMessageToAll(0xFFFFFFFF, "This is message number one!");
        case 2: SendClientMessageToAll(0xFFFFFFFF, "This is message number two!");
        case 3: SendClientMessageToAll(0xFFFFFFFF, "This is message number three!");
        case 4: SendClientMessageToAll(0xFFFFFFFF, "This is message number four!");
        case 5: SendClientMessageToAll(0xFFFFFFFF, "This is message number five!");
        case 6: SendClientMessageToAll(0xFFFFFFFF, "This is message number six!");
        case 7: SendClientMessageToAll(0xFFFFFFFF, "This is message number seven!");
        case 8: SendClientMessageToAll(0xFFFFFFFF, "This is message number eight!");
        case 9: SendClientMessageToAll(0xFFFFFFFF, "This is message number nine!");
        case 10: SendClientMessageToAll(0xFFFFFFFF, "This is message number ten!");
    }
    if(AutoMessageNum < 10) { AutoMessageNum++; }
    else { AutoMessageNum = 0; }
    return true;
}
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