26.07.2011, 21:03
Try this basic code:
pawn Код:
public OnVehicleSpawn(vehicleid)
{
AttachObjectToVehicle( CreateObject(18648,0,0,0,0,0,0), vehicleid, 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle( CreateObject(18648,0,0,0,0,0,0), vehicleid, -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
return 1;
}