26.07.2011, 06:27
Yes,but i don't understand,when admin mute player i do that:
mute[MuteID] = true;
Ok good,then onplayertext:
if(mute[playerid] == true)
{
SendClientMessage(playerid,COLOR_WHITE,"You are mute");
return 0;
}
But why,when I get mute,and i text anything,i don't get this message "You are mute".
mute[MuteID] = true;
Ok good,then onplayertext:
if(mute[playerid] == true)
{
SendClientMessage(playerid,COLOR_WHITE,"You are mute");
return 0;
}
But why,when I get mute,and i text anything,i don't get this message "You are mute".