y_ini problem
#2

well this systemґs
YSI_player.own
YSI_player_ini.own
YSI_text.own
YSI_languages.own

damn im using it wrong
Code:
public CustomCallback_tag1(identifier[], text[])
{
	// Check if this is the "some_data" string and save it
	Player_LoadString("some_data", some_data_var);
	// Else check if it's some_int and convert to a number
	Player_LoadInt("some_int", some_int_var);
	// Else check if it's some_float and convert to a float
	Player_LoadFloat("some_float", some_float_var);
	return 1;
}
Reply


Messages In This Thread
[No subject] - by [SOB]Chris - 24.07.2011, 07:03
Re: y_ini problem - by [SOB]Chris - 24.07.2011, 16:23

Forum Jump:


Users browsing this thread: 1 Guest(s)