24.07.2011, 16:23
well this systemґs
YSI_player.own
YSI_player_ini.own
YSI_text.own
YSI_languages.own
damn im using it wrong
YSI_player.own
YSI_player_ini.own
YSI_text.own
YSI_languages.own
damn im using it wrong
Code:
public CustomCallback_tag1(identifier[], text[])
{
// Check if this is the "some_data" string and save it
Player_LoadString("some_data", some_data_var);
// Else check if it's some_int and convert to a number
Player_LoadInt("some_int", some_int_var);
// Else check if it's some_float and convert to a float
Player_LoadFloat("some_float", some_float_var);
return 1;
}

