IsPlayerInBoat?
#6

I will test it soon, thanks. Anyways, I have an idea: what about using GetClosestVehicle and IsPlayerInWater?

I mean

if(GetVehicleModel(GetClosestVehicle(playerid)) == modelid && !IsPlayerInWater(playerid))

this should work I think?
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Messages In This Thread
IsPlayerInBoat? - by Gh0sT_ - 23.07.2011, 09:36
Re: IsPlayerInBoat? - by MoroDan - 23.07.2011, 09:41
Re: IsPlayerInBoat? - by Gh0sT_ - 23.07.2011, 09:46
Re: IsPlayerInBoat? - by [HiC]TheKiller - 23.07.2011, 09:49
Re: IsPlayerInBoat? - by MoroDan - 23.07.2011, 09:50
Re: IsPlayerInBoat? - by Gh0sT_ - 23.07.2011, 10:28
Re: IsPlayerInBoat? - by MoroDan - 23.07.2011, 11:05
Re: IsPlayerInBoat? - by Gh0sT_ - 23.07.2011, 11:37
Re: IsPlayerInBoat? - by MoroDan - 23.07.2011, 11:50
Re: IsPlayerInBoat? - by Gh0sT_ - 23.07.2011, 12:05

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