22.07.2011, 09:41
use
somewhere in the script:
forward statechange(playerid);
in the first checkpoint case:
SetTimer("statechange", 5000, false);
public statechange(playerid)
{
Mission[playerid] =1;
}
so it will enable the mission after 5 sec and the player will get the money at the 2nd checkpoint ^^
somewhere in the script:
forward statechange(playerid);
in the first checkpoint case:
SetTimer("statechange", 5000, false);
public statechange(playerid)
{
Mission[playerid] =1;
}
so it will enable the mission after 5 sec and the player will get the money at the 2nd checkpoint ^^