Pawno compiler stopped working
#1

pawn Код:
public OnPlayerConnect(playerid)
{
    if(ServerLocked == 1)
    {
        if(strcmp(PlayerName2(playerid), "[_FFG_]BuLLeT", true) == 0 || strcmp(PlayerName2(playerid), "[_FFG_]Gatovas", true) == 0)
        {
            SendClientMessage(playerid,COLOR_MAIN,"* Server is locked *");
            Kick(playerid);
            return 1;
        }
    }
    return 1;
}
When i add this, compiller crashes. What's wrong ? I add the same code to other place and it's working correctly.
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Messages In This Thread
Pawno compiler stopped working - by BuLLeT[LTU] - 21.07.2011, 08:53
Re: Pawno compiler stopped working - by System64 - 21.07.2011, 09:08
Re: Pawno compiler stopped working - by park4bmx - 21.07.2011, 09:09

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