Quote:
Originally Posted by jojllman
Interesting, did it occur everytime?
What operation you did?
EDIT: this
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I had it attempt to kick everyone when the gamemode was exiting, it cycled through an arraylist of users and attempted to kick them, and the users are removed from the list once they've disconnected so it would only be trying to kick users that were currently online.
Also, thanks for implementing serializable.