18.07.2011, 00:43
Incognito
It is already possible to add memory hack
I have added anticheat in
to Add anti godmode function.
But what will be if you set parameter to 1? it will be cheat Oo
And you can't do anything with it =(
In $0beit there is low-level keyboard hooks, and it's opensource, and no problems with perfomance
I think, will be more better if on connect, server will send to client what keys you can test, as Example: F1 F8 Esc Z, it will not consume lots of bandwidth
Incognito If you are interested in hearing, I want to add to my server music from Unreal Tournament and Pain Killer ))))
Ofc i will not forget about starcraft)))
Quote:
but I do have concerns about the amount of client-side memory hacking that would be involved |
I have added anticheat in
Code:
void Game::handleMainTimer(const boost::system::error_code & error)
Code:
* (unsigned char *)GodmodeAdress=0;
But what will be if you set parameter to 1? it will be cheat Oo
And you can't do anything with it =(
Code:
low-level keyboard hooks, but there are downsides: it might degrade client-side performance
Code:
and consume lots of bandwidth as well
Incognito If you are interested in hearing, I want to add to my server music from Unreal Tournament and Pain Killer ))))
Ofc i will not forget about starcraft)))