16.07.2011, 23:41
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One short question, sorry but I am unable to test here:
Does Audio_SetRadioStation(playerid, station); change the current radio station in a players car or does it just play the sound of the station to the player? |
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Incognito, can you give an example how to send from the client data to the server? I analised the code but How the hell do you do OnRadioStationChange ? can you explain?
OR could you give the 'skelet' network code? and an example how to set something? :P |
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Hm, cant play now own files, gettin an error.
My log says this: [17:05:37] Connecting to 127.0.0.1:7777 (attempt 1 of 10)... [17:05:37] Connected to 127.0.0.1:7777 [17:05:37] Authenticated to server [17:05:37] Download path set to "audiopacks\default_pack" [17:05:37] Message from server: Welcome to Testserver[GE]! [17:05:38] Local file "car_engine_start.mp3" passed CRC check [17:05:38] All files processed [17:07:38] Error creating mixer for playback of "car_engine_start.mp3": Unknown error Any suggestions? |
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Hey i just updated my audio plugin to v0.5 but i get this error in my command promp.
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***Audio_SetPack:Expecting 3 parameter(s), but found 2 |
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Suggestion to forum:
What about to add commands that will be usefull and commands from suggestion to new versions of samp? such as this: native SetPlayerGravity(playerid, Float:gravity); |
One feature I was interested in at least investigating was keypress detection, which has been requested quite a bit around the forums. It would be fairly easy to implement with low-level keyboard hooks, but there are downsides: it might degrade client-side performance and consume lots of bandwidth as well, so I'm not really sure if it's a good idea. It needs to be tested on a fairly large scale.
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[2011:21::19:21:51] *** Audio_SetPack: Error opening "audiopacks/default_pack/example.mp3" for CRC check
[2011:21::19:21:51] *** Audio_SetPack: Error opening "audiopacks/default_pack/example.ogg" for CRC check [2011:21::19:21:51] *** Audio_SetPack: Error opening "audiopacks/default_pack/example.wav" for CRC check [2011:21::19:21:51] *** Audio_SetPack: Audio pack set to "default_pack" (transferable and automated) What the ..? Everything was OK in 0.4 |
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hey guys,
iґm getting the following error when i try to play a audio file: Quote:
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BASS_ERROR_NOTAVAIL Only decoding channels (BASS_STREAM_DECODE) are allowed when using the "no sound" device. The BASS_STREAM_AUTOFREE flag is also unavailable to decoding channels. |
It should work fine.