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Warning
Backwardsman97
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Posts: 1,501
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Joined: Nov 2007
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#2
16.07.2011, 18:47
I don't think it works like that. The reason the compiler is telling you that is because you're saying, "If invisible equals one, then return 0". You still aren't telling it what to return to OnPlayerUpdate.
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Warning
- by
cloudysky
- 16.07.2011, 18:40
Re: Warning
- by
Backwardsman97
- 16.07.2011, 18:47
Re: Warning
- by
cloudysky
- 16.07.2011, 18:51
Re: Warning
- by
Runedog48
- 16.07.2011, 18:56
Re: Warning
- by
cloudysky
- 16.07.2011, 18:58
Re: Warning
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Wesley221
- 16.07.2011, 19:28
Re: Warning
- by
[MG]Dimi
- 16.07.2011, 19:44
Re: Warning
- by
Babul
- 16.07.2011, 19:47
Re: Warning
- by
Kush
- 16.07.2011, 20:07
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