16.07.2011, 18:17
And for the explosions around you use random
You could also create any object, like a circle with the trigonometric functions
pawn Код:
new
i,
Float: X,
Float: Y,
Float: Z;
GetPlayerPos(playerid, X, Y, Z);
for( ; i != 10; ++i) { // 10 explosions
CreateExplosion(
X + (random(2) ? (random(10) + 10.0) : (-(random(10) + 10.0))),
Y + (random(2) ? (random(10) + 10.0) : (-(random(10) + 10.0))),
Z, 0, 5.0);
}