16.07.2011, 12:23
Код:
public OnPlayerConnect(playerid) { ResetPlayerCash(playerid); LapCount[playerid] = 0; PreloadAnimLib(playerid,"BOMBER"); PreloadAnimLib(playerid,"RAPPING"); PreloadAnimLib(playerid,"SHOP"); PreloadAnimLib(playerid,"BEACH"); PreloadAnimLib(playerid,"SMOKING"); PreloadAnimLib(playerid,"FOOD"); PreloadAnimLib(playerid,"ON_LOOKERS"); PreloadAnimLib(playerid,"DEALER"); PreloadAnimLib(playerid,"CRACK"); PreloadAnimLib(playerid,"CARRY"); PreloadAnimLib(playerid,"COP_AMBIENT"); PreloadAnimLib(playerid,"PARK"); PreloadAnimLib(playerid,"INT_HOUSE"); PreloadAnimLib(playerid,"FOOD"); PreloadAnimLib(playerid,"PED"); SetPlayerTime(playerid, 23, 0); IsInChat[playerid] = 0; BAM[playerid] = 0; BP[playerid] = 999; format(msgline1[playerid],88,"Prazno"); format(msgline2[playerid],88,"Prazno"); format(msgline3[playerid],88,"Prazno"); if (!IsValidName(playerid)) { SendClientMessage(playerid, RED, "Vase ime nije pravilno. Ime mora biti u formatu: Ime_Prezime"); Kick(playerid); } //TextDrawShowForPlayer(playerid, gtxt); gActivePlayers[playerid]++; numplayers++; //SCM(playerid, COLOR_RED, "Modern| {FFFF00}Ako ti se ne pojavi login/register dialog koristi /login ili /register"); HotDogPonuda[playerid] = 999; HotDogCijena[playerid] = 999; HotDogKomada[playerid] = 999; SladoledPonuda[playerid] = 999; SladoledCijena[playerid] = 999; SladoledKomada[playerid] = 999; PizzaPonuda[playerid] = 999; PizzaCijena[playerid] = 999; PizzaKomada[playerid] = 999; SelectChar[playerid] = 0; HidePM[playerid] = 0; PhoneOnline[playerid] = 0; SelectCharID[playerid] = 0; SelectCharPlace[playerid] = 0; ChosenSkin[playerid] = 0; GettingJob[playerid] = 0; GuardOffer[playerid] = 999; GuardPrice[playerid] = 0; ApprovedLawyer[playerid] = 0; CallLawyer[playerid] = 0; WantLawyer[playerid] = 0; KickPlayer[playerid] = 0; CurrentMoney[playerid] = 0; UsedFind[playerid] = 0; CP[playerid] = 0; Robbed[playerid] = 0; SpawnChange[playerid] = 1; CarOffer[playerid] = 999; CarPrice[playerid] = 0; CarID[playerid] = 0; CarCalls[playerid] = 0; RobbedTime[playerid] = 0; MoneyMessage[playerid] = 0; Condom[playerid] = 0; STDPlayer[playerid] = 0; SexOffer[playerid] = 999; SexPrice[playerid] = 0; RepairOffer[playerid] = 999; RepairPrice[playerid] = 0; RepairCar[playerid] = 0; TalkingLive[playerid] = 255; LiveOffer[playerid] = 999; TakingLesson[playerid] = 0; RefillOffer[playerid] = 999; RefillPrice[playerid] = 0; MapIconsShown[playerid] = 0; DrugOffer[playerid] = 999; PlayerCuffed[playerid] = 0; PlayerCuffedTime[playerid] = 0; DrugPrice[playerid] = 0; RegistrationStep[playerid] = 0; OnCK[playerid] = 999; GettingCK[playerid] = 999; DrugGram[playerid] = 0; ConnectedToPC[playerid] = 0; OrderReady[playerid] = 0; JailPrice[playerid] = 0; MedicTime[playerid] = 0; NeedMedicTime[playerid] = 0; MedicBill[playerid] = 0; GotHit[playerid] = 0; WantedPoints[playerid] = 0; GoChase[playerid] = 999; GetChased[playerid] = 999; PlacedNews[playerid] = 0; OnDuty[playerid] = 0; WantedLevel[playerid] = 0; TestFishes[playerid] = 0; BoxWaitTime[playerid] = 0; SchoolSpawn[playerid] = 0; ChangePos2[playerid][1] = 0; SafeTime[playerid] = 60; TransportDuty[playerid] = 0; PlayerTied[playerid] = 0; BusCallTime[playerid] = 0; TaxiCallTime[playerid] = 0; MedicCallTime[playerid] = 0; MechanicCallTime[playerid] = 0; FindTimePoints[playerid] = 0; FindTime[playerid] = 0; JobDuty[playerid] = 0; Mobile[playerid] = 255; /*Music[playerid] = 0;*/ BoxOffer[playerid] = 999; PlayerBoxing[playerid] = 0; PlayerDrunk[playerid] = 0; PlayerDrunkTime[playerid] = 0; FishCount[playerid] = 0; WritingPaper[playerid] = 0; WritingPaperNumber[playerid] = 999; WritingLine[playerid] = 0; BringingPaper[playerid] = 0; GotPaper[playerid] = 0; PaperOffer[playerid] = 999; ConsumingMoney[playerid] = 0; gLastCar[playerid] = 0; FirstSpawn[playerid] = 0; gOoc[playerid] = 0; gNews[playerid] = 0; BigEar[playerid] = 0; gDice[playerid] = 0; gFam[playerid] = 0; gSpeedo[playerid] = 0; gGas[playerid] = 0; gPlayerLogged[playerid] = 0; gPlayerLogTries[playerid] = 0; gPlayerAccount[playerid] = 0; gPlayerSpawned[playerid] = 0; PlayerKarting[playerid] = 0; PlayerInKart[playerid] = 0; PlayerTazeTime[playerid] = 0; PlayerStoned[playerid] = 0; StartTime[playerid] = 0; TicketOffer[playerid] = 999; TicketMoney[playerid] = 0; MatsHolding[playerid] = 0; TutTime[playerid] = 0; gPlayerMission[playerid] = 0; TaxiAccepted[playerid] = 999; BusAccepted[playerid] = 999; PlayerInfo[playerid][pCash] = dollah; GivePlayerCash(playerid, dollah); NoFuel[playerid] = 0; HireCar[playerid] = 1000; PlayersChannel[playerid] = 999; TransportValue[playerid] = 0; TransportMoney[playerid] = 0; TransportTime[playerid] = 0; TransportCost[playerid] = 0; TransportDriver[playerid] = 999; Locator[playerid] = 0; PlayerOnMission[playerid] = 0; MissionCheckpoint[playerid] = 0; WatchingTV[playerid] = 0; PlayerPaintballing[playerid] = 0; PlayerPaintballKills[playerid] = 0; ProposeOffer[playerid] = 999; MarryWitness[playerid] = 999; MarryWitnessOffer[playerid] = 999; MarriageCeremoney[playerid] = 0; ProposedTo[playerid] = 999; GotProposedBy[playerid] = 999; DivorceOffer[playerid] = 999; GivePlayerCash(playerid,PlayerInfo[playerid][pCash]); PlayerInfo[playerid][pLevel] = 0; PlayerInfo[playerid][pAdmin] = 0; PlayerInfo[playerid][pGameMaster] = 0; PlayerInfo[playerid][pADuty] = 0; PlayerInfo[playerid][pGMDuty] = 0;//PlayerInfo[playerid][pManjePoena] = 0; SetPVarInt(playerid, "DonatorRank", 0);SetPVarInt(playerid, "Ugovor", 0);//SetPVarInt(playerid, "ManjePPoena", 0); SetPVarInt(playerid, "Eventi", 0); PlayerInfo[playerid][gPupgrade] = 0; PlayerInfo[playerid][pConnectTime] = 0; PlayerInfo[playerid][pReg] = 0; PlayerInfo[playerid][pSex] = 0; PlayerInfo[playerid][pAge] = 0; PlayerInfo[playerid][pOrigin] = 0; PlayerInfo[playerid][pBeri] = -1; PlayerInfo[playerid][pExp] = 0; PlayerInfo[playerid][pAccount] = 0; PlayerInfo[playerid][pKredit] = -1; PlayerInfo[playerid][pCrimes] = 0; PlayerInfo[playerid][pDeaths] = 0; PlayerInfo[playerid][pArrested] = 0; PlayerInfo[playerid][pWantedDeaths] = 0; PlayerInfo[playerid][pPhoneBook] = 0; PlayerInfo[playerid][pKredit1] = 0; PlayerInfo[playerid][pLaptop] = 0; PlayerInfo[playerid][pPapiri] = 0; PlayerInfo[playerid][pOvjeraPapira] = 0; PlayerInfo[playerid][pImaNaocale] = 0; PlayerInfo[playerid][pBanovan] = 0; PlayerInfo[playerid][pBanovanNick] = 0; PlayerInfo[playerid][pImaKacigu] = 0; SetPVarInt(playerid, "Ratuje", 0); SetPVarInt(playerid, "Posao", 0); SetPVarInt(playerid, "KljucDionice", 0); SetPVarInt(playerid, "PosjedujeDionicu", 0); PlayerInfo[playerid][pPayCheck] = 0; PlayerInfo[playerid][pHeadValue] = 0; PlayerInfo[playerid][pJailed] = 0; PlayerInfo[playerid][pJailTime] = 0; PlayerInfo[playerid][pMuteTime] = 0; PlayerInfo[playerid][pMats] = 0; PlayerInfo[playerid][pDrugs] = 0; PlayerInfo[playerid][pLeader] = 0; PlayerInfo[playerid][pMember] = 0; PlayerInfo[playerid][pRank] = 0; PlayerInfo[playerid][pChar] = 0; PlayerInfo[playerid][pContractTime] = 0; PlayerInfo[playerid][pDetSkill] = 0; PlayerInfo[playerid][pSexSkill] = 0; PlayerInfo[playerid][pBoxSkill] = 0; PlayerInfo[playerid][pLawSkill] = 0; PlayerInfo[playerid][pMechSkill] = 0; PlayerInfo[playerid][pJackSkill] = 0; PlayerInfo[playerid][pCarSkill] = 0; PlayerInfo[playerid][pNewsSkill] = 0; PlayerInfo[playerid][pDrugsSkill] = 0; PlayerInfo[playerid][pSHealth] = 0.0; PlayerInfo[playerid][pHealth] = 50.0; PlayerInfo[playerid][pPos_x] = 2246.6; PlayerInfo[playerid][pPos_y] = -1161.9; PlayerInfo[playerid][pPos_z] = 1029.7; PlayerInfo[playerid][pInt] = 15; PlayerInfo[playerid][pLocal] = 255; PlayerInfo[playerid][pTeam] = 3; PlayerInfo[playerid][pModel] = 142; //new randphone = 1000 + random(8999);//minimum 1000 max 9999 //giving one at the start PlayerInfo[playerid][pPnumber] = -1; new plname[MAX_PLAYER_NAME+100], string[256]; GetPlayerName(playerid, plname, sizeof(plname)); format(string, sizeof(string), "Racuni/%s.ini", plname); if(fexist(string)) { SetTimerEx("TextDrawpokazi",500, false, "i", playerid); } else { SetTimerEx("TextDrawregistracija1",500, false, "i", playerid); } PlayerInfo[playerid][pPhousekey] = 255; PlayerInfo[playerid][pPbiskey] = 255; PlayerInfo[playerid][pPsbiskey] = 255; PlayerInfo[playerid][pCarLic] = 0; PlayerInfo[playerid][pFlyLic] = 0; PlayerInfo[playerid][pBoatLic] = 0; PlayerInfo[playerid][pFishLic] = 0; PlayerInfo[playerid][pGunLic] = 0; PlayerInfo[playerid][pGun1] = 0; PlayerInfo[playerid][pGun2] = 0; PlayerInfo[playerid][pGun3] = 0; PlayerInfo[playerid][pGun4] = 0; PlayerInfo[playerid][pAmmo1] = 0; PlayerInfo[playerid][pAmmo2] = 0; PlayerInfo[playerid][pAmmo3] = 0; PlayerInfo[playerid][pAmmo4] = 0; PlayerInfo[playerid][pCarTime] = 0; PlayerInfo[playerid][pPayDay] = 0; PlayerInfo[playerid][pPayDayHad] = 0; PlayerInfo[playerid][pParkour] = 0; PlayerInfo[playerid][pAlcoholPerk] = 0; PlayerInfo[playerid][pDrugPerk] = 0; PlayerInfo[playerid][pMiserPerk] = 0; PlayerInfo[playerid][pPainPerk] = 0; PlayerInfo[playerid][pTraderPerk] = 0; SetPVarInt(playerid, "Tutorijal", 0); PlayerInfo[playerid][pPayDayPoeni] = 0; UlazInfo[playerid] = 0; SetPVarInt(playerid, "Upozorenja", 0); PlayerInfo[playerid][pFuel] = 0; PlayerInfo[playerid][pAdjustable] = 0; ClearCrime(playerid); TogglePlayerSpectating(playerid, false); ClearMarriage(playerid); return 1; }
Код:
public OnPlayerSpawn(playerid) { SetPlayerSpawn(playerid); ResetPlayerWeapons(playerid); TextDrawShowForPlayer(playerid, ShadowsRandom); PlayerPlaySound(playerid, 1186, 0.0, 0.0, 0.0); // (blank sound) to shut the music up SetCameraBehindPlayer(playerid); //to prevent some bugs PreloadAnimLib(playerid,"BOMBER"); // TextDrawHideForPlayer(playerid, SpawnHealth1); InitLockDoors(playerid); STDPlayer[playerid] = 0; gTeam[playerid] = PlayerInfo[playerid][pTeam]; //Set the Team if (gTeam[playerid] == 4) //medic / criminal reset team { gTeam[playerid] = 3; } if(gPlayerLogged[playerid] == 0) { Kick(playerid); } if(gTeam[playerid] == 11 && PlayerInfo[playerid][pLeader] < 1) { MedicBill[playerid] = 0; new rand = random(sizeof(CIV)); SendClientMessage(playerid, COLOR_LIGHTRED, "Nisi vise lider, sada si civil !"); PlayerInfo[playerid][pTeam] = 3; gTeam[playerid] = 3; SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pModel] = CIV[rand]; SetPlayerSpawn(playerid); SpawnPlayer(playerid); } gPlayerSpawned[playerid] = 1; /*new ; format(newtext, sizeof(newtext), " %d", PlayerInfo[playerid][pAccount]); TextDrawSetString(gtxt, newtext);*/ if(gTeam[playerid] == 5) { if(PlayerInfo[playerid][pMember] < 1) { MedicBill[playerid] = 0; new rand = random(sizeof(CIV)); SendClientMessage(playerid, COLOR_LIGHTRED, "Nisi vise clan organizacije, sada si civil !"); PlayerInfo[playerid][pTeam] = 3; gTeam[playerid] = 3; SetPlayerPos(playerid,825.93341064453, -1355.4177246094, 13.541137695313); PlayerInfo[playerid][pModel] = CIV[rand]; SetPlayerSpawn(playerid); SpawnPlayer(playerid); } } if(gTeam[playerid] == 10) { if(PlayerInfo[playerid][pMember] != 8) { MedicBill[playerid] = 0; new rand = random(sizeof(CIV)); SendClientMessage(playerid, COLOR_LIGHTRED, "Nisi vise clan Agencije, sada si civil !"); PlayerInfo[playerid][pTeam] = 3; gTeam[playerid] = 3; SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pModel] = CIV[rand]; SetPlayerSpawn(playerid); SpawnPlayer(playerid); } } if(gTeam[playerid] == 2 && PlayerInfo[playerid][pMember] > 3) { MedicBill[playerid] = 0; new rand = random(sizeof(CIV)); SendClientMessage(playerid, COLOR_LIGHTRED, "Nisi vise dio Tima sada si civil!"); PlayerInfo[playerid][pTeam] = 3; gTeam[playerid] = 3; SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pModel] = CIV[rand]; SpawnPlayer(playerid); } if(gTeam[playerid] == 3) { if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pLeader] > 0) { MedicBill[playerid] = 0; new model = PlayerInfo[playerid][pChar]; if(PlayerInfo[playerid][pMember] == 1) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 2) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 3) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 4) { SetSpawnInfo(playerid, 1, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 5) { SetSpawnInfo(playerid, 5, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 6) { SetSpawnInfo(playerid, 5, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 8) { SetSpawnInfo(playerid, 10, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 9) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 10) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 11) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 1) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 2) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 3) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 4) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 5) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 6) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 7) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 8) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 9) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 10) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 11) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 12) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 12) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 13) { SetSpawnInfo(playerid, 13, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 13; gTeam[playerid] = 13; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 13) { SetSpawnInfo(playerid, 13, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 13; gTeam[playerid] = 13; PlayerInfo[playerid][pModel] = model; } //SetSpawnInfo(playerid, team, model,0.0,0.0,0.0,0,0,0,0,0,0,0); SpawnPlayer(playerid); } } if(PlayerInfo[playerid][pChar] > 0) { SetPlayerSkin(playerid, PlayerInfo[playerid][pChar]); } else { SetPlayerSkin(playerid, PlayerInfo[playerid][pModel]); } SetPlayerSpawn(playerid); SetPlayerToTeamColor(playerid); PlayerFixRadio(playerid); //UnistiSveIkone(playerid); if(MapIconsShown[playerid] != 1) { for(new i = 0; i < sizeof(Businesses); i++) { if(Businesses[i][bType] == 1) { CreateDynamicMapIcon(Businesses[i][bExteriorX], Businesses[i][bExteriorY], Businesses[i][bExteriorZ], 56, COLOR_LIGHTRED, -1,-1,-1, 450.0); //SetPlayerMapIcon(playerid,i + 30,Businesses[i][bExteriorX], Businesses[i][bExteriorY], Businesses[i][bExteriorZ],56,COLOR_LIGHTRED); } if(Businesses[i][bType] == 2) { CreateDynamicMapIcon(Businesses[i][bExteriorX], Businesses[i][bExteriorY], Businesses[i][bExteriorZ], 45, COLOR_LIGHTRED, -1,-1,-1, 450.0); //SetPlayerMapIcon(playerid,i + 20,Businesses[i][bExteriorX], Businesses[i][bExteriorY], Businesses[i][bExteriorZ],45,COLOR_LIGHTRED); } if(Businesses[i][bType] == 5) { CreateDynamicMapIcon(Businesses[i][bExteriorX], Businesses[i][bExteriorY], Businesses[i][bExteriorZ], 36, COLOR_LIGHTRED, -1,-1,-1, 450.0); //SetPlayerMapIcon(playerid,i + 20,Businesses[i][bExteriorX], Businesses[i][bExteriorY], Businesses[i][bExteriorZ],36,COLOR_LIGHTRED); } if(Businesses[i][bType] == 7) { CreateDynamicMapIcon(Businesses[i][bExteriorX], Businesses[i][bExteriorY], Businesses[i][bExteriorZ], 6, COLOR_LIGHTRED, -1,-1,-1, 450.0); //SetPlayerMapIcon(playerid,i + 20,Businesses[i][bExteriorX], Businesses[i][bExteriorY], Businesses[i][bExteriorZ],6,COLOR_LIGHTRED); } if(Businesses[i][bType] == 10) { CreateDynamicMapIcon(Businesses[i][bExteriorX], Businesses[i][bExteriorY], Businesses[i][bExteriorZ], 54, COLOR_LIGHTRED, -1,-1,-1, 450.0); //SetPlayerMapIcon(playerid,i + 20,Businesses[i][bExteriorX], Businesses[i][bExteriorY], Businesses[i][bExteriorZ],54,COLOR_LIGHTRED); } if(Businesses[i][bType] == 4) { CreateDynamicMapIcon(Businesses[i][bExteriorX], Businesses[i][bExteriorY], Businesses[i][bExteriorZ], 50, COLOR_LIGHTRED, -1,-1,-1, 450.0); //SetPlayerMapIcon(playerid,i + 20,Businesses[i][bExteriorX], Businesses[i][bExteriorY], Businesses[i][bExteriorZ],50,COLOR_LIGHTRED); } if(Businesses[i][bType] == 9) { CreateDynamicMapIcon(Businesses[i][bExteriorX], Businesses[i][bExteriorY], Businesses[i][bExteriorZ], 48, COLOR_LIGHTRED, -1,-1,-1, 450.0); //SetPlayerMapIcon(playerid,i + 20,Businesses[i][bExteriorX], Businesses[i][bExteriorY], Businesses[i][bExteriorZ],48,COLOR_LIGHTRED); } if(Businesses[i][bType] == 3) { CreateDynamicMapIcon(Businesses[i][bExteriorX], Businesses[i][bExteriorY], Businesses[i][bExteriorZ], 49, COLOR_LIGHTRED, -1,-1,-1, 450.0); // SetPlayerMapIcon(playerid,i + 20,Businesses[i][bExteriorX], Businesses[i][bExteriorY], Businesses[i][bExteriorZ],49,COLOR_LIGHTRED); } if(Businesses[i][bType] == 6) { CreateDynamicMapIcon(Businesses[i][bExteriorX], Businesses[i][bExteriorY], Businesses[i][bExteriorZ], 10, COLOR_LIGHTRED, -1,-1,-1, 450.0); //SetPlayerMapIcon(playerid,i + 20,Businesses[i][bExteriorX], Businesses[i][bExteriorY], Businesses[i][bExteriorZ],10,COLOR_LIGHTRED); } if(Businesses[i][bType] == 8) { CreateDynamicMapIcon(Businesses[i][bExteriorX], Businesses[i][bExteriorY], Businesses[i][bExteriorZ], 14, COLOR_LIGHTRED, -1,-1,-1, 450.0); //SetPlayerMapIcon(playerid,i + 20,Businesses[i][bExteriorX], Businesses[i][bExteriorY], Businesses[i][bExteriorZ],14,COLOR_LIGHTRED); } } for(new i = 0; i < sizeof(Businesses); i++) { if(SBusinesses[i][sbType] == 1) { CreateDynamicMapIcon(SBusinesses[i][sbExteriorX], SBusinesses[i][sbExteriorY], SBusinesses[i][sbExteriorZ], 17, COLOR_LIGHTRED, -1,-1,-1, 450.0); //SetPlayerMapIcon(playerid,i + 50,SBusinesses[i][sbExteriorX], SBusinesses[i][sbExteriorY], SBusinesses[i][sbExteriorZ],17,COLOR_LIGHTRED); } if(SBusinesses[i][sbType] == 4) { CreateDynamicMapIcon(SBusinesses[i][sbExteriorX], SBusinesses[i][sbExteriorY], SBusinesses[i][sbExteriorZ], 31, COLOR_LIGHTRED, -1,-1,-1, 450.0); //SetPlayerMapIcon(playerid,i + 20,SBusinesses[i][sbExteriorX], SBusinesses[i][sbExteriorY], SBusinesses[i][sbExteriorZ],31,COLOR_LIGHTRED); } if(SBusinesses[i][sbType] == 5) { CreateDynamicMapIcon(SBusinesses[i][sbExteriorX], SBusinesses[i][sbExteriorY], SBusinesses[i][sbExteriorZ], 5, COLOR_LIGHTRED, -1,-1,-1, 450.0); //SetPlayerMapIcon(playerid,i + 20,SBusinesses[i][sbExteriorX], SBusinesses[i][sbExteriorY], SBusinesses[i][sbExteriorZ],5,COLOR_LIGHTRED); } if(SBusinesses[i][sbType] == 6) { CreateDynamicMapIcon(SBusinesses[i][sbExteriorX], SBusinesses[i][sbExteriorY], SBusinesses[i][sbExteriorZ], 27, COLOR_LIGHTRED, -1,-1,-1, 450.0); //SetPlayerMapIcon(playerid,i + 20,SBusinesses[i][sbExteriorX], SBusinesses[i][sbExteriorY], SBusinesses[i][sbExteriorZ],27,COLOR_LIGHTRED); } if(SBusinesses[i][sbType] == 7) { CreateDynamicMapIcon(SBusinesses[i][sbExteriorX], SBusinesses[i][sbExteriorY], SBusinesses[i][sbExteriorZ], 62, COLOR_LIGHTRED, -1,-1,-1, 450.0); // SetPlayerMapIcon(playerid,i + 20,SBusinesses[i][sbExteriorX], SBusinesses[i][sbExteriorY], SBusinesses[i][sbExteriorZ],62,COLOR_LIGHTRED); } if(SBusinesses[i][sbType] == 8) { CreateDynamicMapIcon(SBusinesses[i][sbExteriorX], SBusinesses[i][sbExteriorY], SBusinesses[i][sbExteriorZ], 51, COLOR_LIGHTRED, -1,-1,-1, 450.0); //SetPlayerMapIcon(playerid,i + 20,SBusinesses[i][sbExteriorX], SBusinesses[i][sbExteriorY], SBusinesses[i][sbExteriorZ],51,COLOR_LIGHTRED); } if(SBusinesses[i][sbType] == 9) { CreateDynamicMapIcon(SBusinesses[i][sbExteriorX], SBusinesses[i][sbExteriorY], SBusinesses[i][sbExteriorZ], 55, COLOR_LIGHTRED, -1,-1,-1, 450.0); //SetPlayerMapIcon(playerid,i + 20,SBusinesses[i][sbExteriorX], SBusinesses[i][sbExteriorY], SBusinesses[i][sbExteriorZ],55,COLOR_LIGHTRED); } if(SBusinesses[i][sbType] == 10) { CreateDynamicMapIcon(SBusinesses[i][sbExteriorX], SBusinesses[i][sbExteriorY], SBusinesses[i][sbExteriorZ], 33, COLOR_LIGHTRED, -1,-1,-1, 450.0); //SetPlayerMapIcon(playerid,i + 20,SBusinesses[i][sbExteriorX], SBusinesses[i][sbExteriorY], SBusinesses[i][sbExteriorZ],33,COLOR_LIGHTRED); } if(SBusinesses[i][sbType] == 11) { CreateDynamicMapIcon(SBusinesses[i][sbExteriorX], SBusinesses[i][sbExteriorY], SBusinesses[i][sbExteriorZ], 11, COLOR_LIGHTRED, -1,-1,-1, 450.0); //SetPlayerMapIcon(playerid,i + 70,SBusinesses[i][sbExteriorX], SBusinesses[i][sbExteriorY], SBusinesses[i][sbExteriorZ],11,COLOR_LIGHTRED); } if(SBusinesses[i][sbType] == 14) { CreateDynamicMapIcon(SBusinesses[i][sbExteriorX], SBusinesses[i][sbExteriorY], SBusinesses[i][sbExteriorZ], 61, COLOR_LIGHTRED, -1,-1,-1, 450.0); //SetPlayerMapIcon(playerid,i + 70,SBusinesses[i][sbExteriorX], SBusinesses[i][sbExteriorY], SBusinesses[i][sbExteriorZ],11,COLOR_LIGHTRED); } if(SBusinesses[i][sbType] == 16) { CreateDynamicMapIcon(SBusinesses[i][sbExteriorX], SBusinesses[i][sbExteriorY], SBusinesses[i][sbExteriorZ], 9, COLOR_LIGHTRED, -1,-1,-1, 450.0); //SetPlayerMapIcon(playerid,i + 70,SBusinesses[i][sbExteriorX], SBusinesses[i][sbExteriorY], SBusinesses[i][sbExteriorZ],11,COLOR_LIGHTRED); } } MapIconsShown[playerid] = 1; } return 1; }