Help with making /work system.
#9

New scipt:

pawn Код:
#include <a_samp>
#include <zcmd>

#define COLOR_WHITE 0xFFFFFFFF

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print("Pilot Job system by TechKid100");
    print("--------------------------------------\n");
    return 1;
}

enum Work
{
    IsWorking,
}

new WorkInfo[MAX_PLAYERS][Work];

public OnPlayerConnect(playerid)
{
    WorkInfo[playerid][IsWorking] = 0;
    return 1;
}

public OnPlayerDisconnect(playerid)
{
    WorkInfo[playerid][IsWorking] = 0;
    return 1;
}

COMMAND:work(playerid, params[])
{
        if(!IsPlayerInPlane(playerid) && WorkInfo[playerid][IsWorking] == 0)
        {
            SendClientMessage(playerid, COLOR_WHITE, "{FF0000}Error: {FFFFFF}You need to be in a plane to work!");
            return 1;
        }
       
        if(WorkInfo[playerid][IsWorking] > 0)
        {
            SendClientMessage(playerid, COLOR_WHITE, "{FF0000}Error: {FFFFFF}You are allready working!");
        }
       
        else if(IsPlayerInRangeOfPoint(playerid, 1000, 1580.8534, 1534.2217, 10.8316))
        {
            WorkInfo[playerid][IsWorking] = 1;
            SendClientMessage(playerid, COLOR_WHITE, "Complete flight from {FFFF00}LVAP {FFFFFF}to {FFFF00}SFAP.");
            SetPlayerCheckpoint(playerid, 1580.8534, 1534.2217, 10.8316, 5);
            return 1;
        }
        //Sf to Ls (Flight 2)
        else if(IsPlayerInRangeOfPoint(playerid, 1000, -1371.3795,-206.3711,14.1484))
        {
            WorkInfo[playerid][IsWorking] = 2;
            SendClientMessage(playerid, COLOR_WHITE, "Complete flight from {FFFF00}SFAP {FFFFFF}to {FFFF00}LSAP.");
            SetPlayerCheckpoint(playerid, -1371.3795,-206.3711,14.1484, 5);
            return 1;
        }

        //Ls to Lv (Flight 3)
        else if(IsPlayerInRangeOfPoint(playerid, 1000, 1721.4504,-2415.5193,13.5547))
        {
            WorkInfo[playerid][IsWorking] = 3;
            SendClientMessage(playerid, COLOR_WHITE, "Complete flight from {FFFF00}LSAP {FFFFFF}to {FFFF00}LVAP.");
            SetPlayerCheckpoint(playerid, 1721.4504, -2415.5193, 13.5547, 5);
            return 1;
        }
        return 1;
    }
   
COMMAND:stopwork(playerid, params[])
{
    if(WorkInfo[playerid][IsWorking] == 0)
    {
        SendClientMessage(playerid, COLOR_WHITE, "{FF0000}Error: {FFFFFF}You are not working!");
        return 1;
    }
    else if(WorkInfo[playerid][IsWorking] > 0)
    {
        SendClientMessage(playerid, COLOR_WHITE, "Work has been cancled!");
        WorkInfo[playerid][IsWorking] = 0;
        return 1;
    }
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    if(WorkInfo[playerid][IsWorking] == 1)
    {
        SetPlayerCheckpoint(playerid, -1371.3795,-206.3711,14.1484, 5);//change coordinates to flight one landing
        GameTextForPlayer(playerid,"~g~Passegers Boarded!",3000,3);
    }
    else if(WorkInfo[playerid][IsWorking] == 2)
    {
        SetPlayerCheckpoint(playerid, 1721.4504,-2415.5193,13.5547, 5);//change to flight 2 landing
        GameTextForPlayer(playerid,"~g~Passegers Boarded!",3000,3);
    }
    else
    {
        SetPlayerCheckpoint(playerid, 1580.8534,1534.2217,10.8316, 5);//change to flight 3 landing
        GameTextForPlayer(playerid,"~g~Passegers Boarded!",3000,3);
    }
    return 1;
}

public OnPlayerDeath(playerid)
{
    WorkInfo[playerid][IsWorking] = 0;
    return 1;
}

stock IsPlayerInPlane(playerid)
{
    if(IsPlayerInAnyVehicle(playerid))
    {
        switch(GetVehicleModel(GetPlayerVehicleID(playerid)))
        {
            case 593,592,577,563,553,548,520,519,513,512,511,
            497,488,487,476,469,460,447,425,417,493,484,453: return 1;
            default: return 0;
        }
    }
    return 0;
}
All I need help with now is making it so when he enters the last checkpoint, it sets the work to off, and then gives him 12k and 2 score.
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Messages In This Thread
Help with making /work system. - by Odyssey - 16.07.2011, 00:54
Re: Help with making /work system. - by Adil - 16.07.2011, 01:44
Re: Help with making /work system. - by Odyssey - 16.07.2011, 02:05
Re: Help with making /work system. - by DRIFT_HUNTER - 16.07.2011, 02:10
Re: Help with making /work system. - by Odyssey - 16.07.2011, 02:14
Re: Help with making /work system. - by DRIFT_HUNTER - 16.07.2011, 02:22
Re: Help with making /work system. - by Odyssey - 16.07.2011, 02:55
Re: Help with making /work system. - by Adil - 16.07.2011, 03:04
Re: Help with making /work system. - by Odyssey - 16.07.2011, 09:46
Re: Help with making /work system. - by Basicz - 16.07.2011, 10:09
Re: Help with making /work system. - by Odyssey - 16.07.2011, 10:36
Re: Help with making /work system. - by Basicz - 16.07.2011, 10:45

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