Teleporte
#7

Quote:
Originally Posted by Ricop522
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Estavamos discutindo isso mesmo hoje no useful functions =p

https://sampforum.blast.hk/showthread.php?tid=38965&page=227

pawn Код:
stock SetPlayerPosDelay(delay, playerid, Float:x, Float:y, Float:z, Float:angle, vworld, interior)
{
    if(!IsPlayerConnected(playerid)) return 1;
        SetPlayerPos(playerid, x, y, z);
    if(IsPlayerInAnyVehicle(playerid)) SetVehiclePos(GetPlayerVehicleID(playerid), x, y, z);
    if(delay > 0)
    {
        TogglePlayerControllable(playerid, 0);
        SetTimerEx("SetUnfreeze", delay, false, "i", playerid);
    }
    SetPlayerFacingAngle(playerid, angle);
    SetPlayerVirtualWorld(playerid, vworld);
    SetPlayerInterior(playerid, interior);
    SetCameraBehindPlayer(playerid);
    return 1;
}

forward SetUnfreeze(playerid); public SetUnfreeze(playerid)
{
    TogglePlayerControllable(playerid, 1);
}
O cara falou que o meu cуdigo nгo funcionava .-. mas ok
ele estб certo,
este seu cуdigo й inъtel, pois seta a posiзгo do player e se delay for maior que zero fica parado/bloqueado.
o poblema se o cara botar delay 1.

pra min isto й super inъtel.
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Messages In This Thread
Teleporte - by dudu.r.oliveira - 14.07.2011, 03:19
Re: Teleporte - by [BEP]AcerPilot - 14.07.2011, 03:24
Re: Teleporte - by Ricop522 - 14.07.2011, 03:32
Re: Teleporte - by array13 - 14.07.2011, 14:48
Re: Teleporte - by Pharrel - 15.07.2011, 07:39
Re: Teleporte - by Ricop522 - 15.07.2011, 14:17
Re: Teleporte - by SuYaNw - 15.07.2011, 17:46

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