14.07.2011, 16:05
Let me add on to what "HP" said:
When sending messages under "OnPlayerUpdate," they will be sent at least 3 times per second if the functions are performed- ultimately spamming the user in which the messages are being sent to. I doubt you want that happening.
When sending messages under "OnPlayerUpdate," they will be sent at least 3 times per second if the functions are performed- ultimately spamming the user in which the messages are being sent to. I doubt you want that happening.