MTA Map convert to [FS]
#2

Mano editei e fiz em FS para vc so vc abrir o pawno e colocar lб o codigo dar f5 e use como FS.

pawn Код:
#define FILTERSCRIPT
#include <a_samp>

public OnFilterScriptInit()
{
AddStaticVehicleEx(493,-1477.28137207,1024.75915527,0.00000000,270.0000000 ,93,93,15); //Jetmax
AddStaticVehicleEx(429,-1421.26708984,886.76348877,6.93750000,182.00000000 ,93,93,15); //Banshee
AddStaticVehicleEx(480,-1421.04260254,908.71313477,7.03749990,180.00000000 ,93,93,15); //Comet
AddStaticVehicleEx(411,-1445.92028809,877.81488037,6.98749971,180.00000000 ,93,1,15); //Infernus
AddStaticVehicleEx(411,-1445.96008301,885.42340088,6.98749971,179.99536133 ,93,1,15); //Infernus
AddStaticVehicleEx(411,-1446.07788086,892.74969482,6.98531580,179.99493408 ,93,1,15); //Infernus
AddStaticVehicleEx(415,-1420.93530273,958.91455078,7.03702164,177.99969482 ,93,1,15); //Cheetah
AddStaticVehicleEx(557,-1422.25634766,865.03631592,8.24068451,177.99969482 ,93,93,15); //Monster B
AddStaticVehicleEx(571,-1446.67944336,993.73358154,6.51978207,180.00000000 ,93,93,15); //Kart
AddStaticVehicleEx(446,-1460.65234375,1024.53894043,0.00000000,270.0000000 ,93,93,15); //Squalo
AddStaticVehicleEx(473,-1451.01208496,1019.18426514,0.00000000,272.0000000 ,93,93,15); //Dinghy
AddStaticVehicleEx(522,-1447.00292969,924.46850586,6.84787750,184.00000000 ,93,93,15); //NRG-500
AddStaticVehicleEx(522,-1446.06872559,924.46075439,6.84787750,183.99902344 ,93,93,15); //NRG-500
AddStaticVehicleEx(522,-1445.11816406,924.43164062,6.84787750,183.99902344 ,93,93,15); //NRG-500
AddStaticVehicleEx(522,-1444.23132324,924.40460205,6.84569359,183.99902344 ,93,93,15); //NRG-500
AddStaticVehicleEx(471,-1441.65295410,924.55725098,6.76031590,180.00000000 ,93,93,15); //Quad
AddStaticVehicleEx(451,-1421.31237793,931.61395264,6.95187187,177.99963379 ,93,1,15); //Turismo
AddStaticVehicleEx(409,-1421.85620117,982.83624268,7.11249971,179.99963379 ,93,93,15); //Stretch
AddStaticVehicleEx(560,-1446.01684570,965.07226562,6.99247503,180.00000000 ,93,93,15); //Sultan
AddStaticVehicleEx(560,-1446.12719727,972.76538086,6.99247503,180.00000000 ,93,93,15); //Sultan
AddStaticVehicleEx(560,-1446.02844238,979.47515869,6.99247503,180.00000000 ,93,93,15); //Sultan
AddStaticVehicleEx(470,-1443.98767090,859.14801025,7.29751158,177.99969482 ,-1,-1,15); //Patriot
AddStaticVehicleEx(470,-1444.27868652,850.78649902,7.29751158,177.99499512 ,-1,-1,15); //Patriot
AddStaticVehicleEx(487,-1443.92260742,991.04248047,27.23374939,0.00000000, 93,93,15); //Maverick
AddStaticVehicleEx(487,-1444.49450684,860.48352051,27.23374939,0.00000000, 93,93,15); //Maverick
AddStaticVehicleEx(476,-1483.27526855,1008.14636230,8.35765266,268.0000000 ,93,93,15); //Rustler
CreateObject(972,-1486.57812500,1010.56054688,6.18750000,0.00000000, 0.00000000,177.99499512); //object(tunnelentrance) (2)
CreateObject(622,-1423.86169434,915.88513184,6.18750000,0.00000000, 0.00000000,86.00000000); //object(veg_palm03) (1)
CreateObject(622,-1423.64941406,917.00976562,6.18750000,0.00000000,0.00000000,87.99499512); //object(veg_palm03) (2)
CreateObject(622,-1423.60864258,914.81805420,6.18750000,0.00000000,0.00000000,83.99548340); //object(veg_palm03) (3)
CreateObject(3641,-1439.55566406,935.66040039,8.60506630,0.00000000,0.00000000,0.00000000); //object(glenphouse04_lax) (1)
CreateObject(3279,-1488.82995605,848.18701172,25.66252899,0.00000000, 0.00000000,0.00000000); //object(a51_spottower) (3)
CreateObject(3279,-1488.94885254,989.89996338,25.66252708,0.00000000, 0.00000000,0.00000000); //object(a51_spottower) (4)
CreateObject(645,-1433.50170898,927.37292480,10.99032021,0.00000000, 0.00000000,0.00000000); //object(veg_palmbig14) (1)
CreateObject(645,-1433.72973633,935.06072998,10.92113113,0.00000000, 0.00000000,0.00000000); //object(veg_palmbig14) (2)
CreateObject(645,-1433.69799805,942.43328857,10.91044521,0.00000000, 0.00000000,0.00000000); //object(veg_palmbig14) (3)
CreateObject(3798,-1433.44042969,929.08117676,11.00794983,0.00000000, 0.00000000,0.00000000); //object(acbox3_sfs) (1)
CreateObject(3798,-1433.42443848,930.96557617,11.00714874,0.00000000, 0.00000000,0.00000000); //object(acbox3_sfs) (2)
CreateObject(3798,-1433.43054199,932.98120117,11.00057030,0.00000000, 0.00000000,0.00000000); //object(acbox3_sfs) (3)
CreateObject(3798,-1433.65661621,929.30078125,13.01140594,0.00000000, 0.00000000,0.00000000); //object(acbox3_sfs) (4)
CreateObject(3798,-1433.51135254,932.12231445,13.00402641,0.00000000, 0.00000000,0.00000000); //object(acbox3_sfs) (5)
CreateObject(3798,-1433.41760254,930.21520996,15.01486206,0.00000000, 0.00000000,0.00000000); //object(acbox3_sfs) (6)
CreateObject(3749,-1447.73437500,834.61987305,12.04591465,0.00000000, 0.00000000,270.00000000); //object(clubgate01_lax) (2)
return true;
}
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Messages In This Thread
MTA Map convert to [FS] - by kNOWW - 13.07.2011, 18:39
Re: MTA Map convert to [FS] - by Gabriel Duarte - 13.07.2011, 18:43
Re: MTA Map convert to [FS] - by crowb14 - 13.07.2011, 18:45
Re: MTA Map convert to [FS] - by kNOWW - 13.07.2011, 18:52
Re: MTA Map convert to [FS] - by Gabriel Duarte - 13.07.2011, 18:54
Re: MTA Map convert to [FS] - by kNOWW - 13.07.2011, 19:00

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