12.07.2011, 21:31
It's useless to create a speedometer in OnPlayerUpdate since 1) it'll be only called if the player is updating successfully informations (Won't get called if the player pressed esc or is laggy) 2) OnplayerUpdate will be called rapidly (Really fast) so use timers to calculate the speed by calculating the distance from A to B and the given amount of time where the vehicle has passed the path.