11.07.2011, 23:30
You need to store the timer into an array. The way it is now, it's storing the timer for every player in one variable so that's the reason for your problems.
pawn Код:
new killwepdep[MAX_PLAYERS]; //Top of script
KillTimer(killwepdep[playerid]); //Kill only the player's timer
killwepdep[playerid] = SetTimerEx("WepDep", 300000, false,"i",playerid);//Store the player's timer in the array.