11.07.2011, 17:04
Код:
enum pHaul { pCapasity, pLoad, pFuelLoad } new PlayerHaul[][pHaul];
Код:
if(IsAFuelTruck(newcar))//ftjob { if(PlayerInfo[playerid][pJob] == 16) { format(string, sizeof(string), "Fuel: %d,000/%d,000 Gallons", PlayerHaul[newcar][pFuelLoad],PlayerHaul[newcar][pCapasity]); SendClientMessage(playerid, COLOR_YELLOW, string); SendClientMessage(playerid, COLOR_WHITE, "INFO: You can deliver Fuel to Los Santos Trucking Docks."); SendClientMessage(playerid, COLOR_WHITE, "INFO: Commands are /buyfuel [amount] /sellfuel"); } else { SendClientMessage(playerid, COLOR_WHITE, " You are not a Truck Driver."); RemovePlayerFromVehicle(playerid); TogglePlayerControllable(playerid, 1); } }
Код:
forward IsAFuelTruck(carid);//ftjob
Код:
public IsAFuelTruck(carid)//ftjob { if(carid == 1801 || carid == 1825 || carid == 1806 || carid == 1792 || carid == 1794) { return 1; } return 0; }
Код:
PlayerHaul[1801][pCapasity] = 100; PlayerHaul[1825][pCapasity] = 100; PlayerHaul[1806][pCapasity] = 50; PlayerHaul[1792][pCapasity] = 20;//ftjob PlayerHaul[1794][pCapasity] = 20;//ftjob
Код:
if(strcmp(cmd, "/buyfuel", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pJob] == 16) { new tmpcar = GetPlayerVehicleID(playerid); new compcost = 10; if(IsPlayerInRangeOfPoint(playerid,5.0, -1033.5093,-625.7611,32.0078)) { if(IsAFuelTruck(tmpcar) && IsTrailerAttachedToVehicle(tmpcar)) { if(PlayerHaul[tmpcar][pFuelLoad] < PlayerHaul[tmpcar][pCapasity]) { new amount; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, " USAGE: /buyfuel [amount]"); return 1; } amount = strval(tmp); if(amount < 1 || amount > 10) { SendClientMessage(playerid, COLOR_GREY, " Can't buy less than 1 Fuel Product or more then 10 !"); return 1; } new check= PlayerHaul[tmpcar][pFuelLoad] + amount; if(check > PlayerHaul[tmpcar][pCapasity]) { format(string, sizeof(string), " You went over the Truck's Fuel Load Limit of %d, you currently have %d Fuel loaded.",PlayerHaul[tmpcar][pCapasity],PlayerHaul[tmpcar][pFuelLoad]); SendClientMessage(playerid, COLOR_GREY, string); return 1; } new cost = amount*compcost; if(GetPlayerMoney(playerid) >= cost) { if(PlayerInfo[playerid][pTankerTime] == 0) { if(LoadTankerTime[playerid] <= 1) { PlayerInfo[playerid][pTankerTime] = 1800; LoadTankerTime[playerid] += 1; TogglePlayerControllable(playerid, 0); PlayerHaul[tmpcar][pFuelLoad] += amount; format(string, sizeof(string), " Fuel: %d,000/%d,000 Gallons.", PlayerHaul[tmpcar][pFuelLoad],PlayerHaul[tmpcar][pCapasity]); SendClientMessage(playerid, TEAM_GROVE_COLOR, string); format(string, sizeof(string), " You bought %d,000 Gallons of fuel for $%d.", amount,cost); SendClientMessage(playerid, TEAM_GROVE_COLOR, string); SendClientMessage(playerid, COLOR_PURPLE, " The Fuel Tanker is being filled, please wait"); GivePlayerMoney(playerid,-cost); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " There is no Fuel available at the moment, please wait"); return 1; } } else { format(string, sizeof(string), " You cant afford %d,000 Gallons of Fuel at $%d !", amount,cost); SendClientMessage(playerid, TEAM_GROVE_COLOR, string); return 1; } } else { format(string, sizeof(string), " Fuel: %d,000/%d,000 Gallons.", PlayerHaul[tmpcar][pFuelLoad],PlayerHaul[tmpcar][pCapasity]); SendClientMessage(playerid, TEAM_GROVE_COLOR, string); return 1; } } else { SendClientMessage(playerid, TEAM_GROVE_COLOR, " This Vehicle does not deliver Fuel Products or there is no trailer attach."); return 1; } } else { SendClientMessage(playerid, TEAM_GROVE_COLOR, " Your not at the Fuel Refinery."); return 1; } } } else { SendClientMessage(playerid, COLOR_GRAD1, " You are not a Truck Driver."); return 1; } return 1; } if(strcmp(cmd, "/sellfuel", true) == 0) { if(IsPlayerConnected(playerid)) { new tmpcar = GetPlayerVehicleID(playerid); if(IsAFuelTruck(tmpcar) && IsTrailerAttachedToVehicle(tmpcar)) { if (IsPlayerInRangeOfPoint(playerid, 5.0, 2486.4705,-2082.4055,13.1109)) { if (PlayerHaul[tmpcar][pFuelLoad] >= 1) { new cashmade = PlayerHaul[tmpcar][pFuelLoad]*15; UnloadTankerTime[playerid] += 1; TogglePlayerControllable(playerid, 0); ConsumingMoney[playerid] = 1; GivePlayerMoney(playerid,cashmade); PlayerHaul[tmpcar][pFuelLoad] = 0; SendClientMessage(playerid, COLOR_YELLOW, "All fuel in the Truck has been Sold."); } else { SendClientMessage(playerid, COLOR_GRAD1, " There is no fuel Loaded, return to the Fuel Refinery."); return 1; } } else { SendClientMessage(playerid, COLOR_GRAD1, " You are not at Los Santos Trucker Docks."); return 1; } } else { SendClientMessage(playerid, COLOR_GRAD1, " You are not in a Fuel Tanker or do not have a Trailer attached."); return 1; } } }