11.07.2011, 01:21
pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#include <dini>
#include <dudb>
#define COLOR_WHITE 0xFFFFFFAA
#pragma unused ret_memcpy
#pragma tabsize 0
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
enum pInfo
{
AdminLevel,
Cash
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new IsLogged[MAX_PLAYERS];
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
IsLogged[playerid] = 0;
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
IsLogged[playerid] = 0;
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256], idx, file[128], tmp[256], tmp2[256];
cmd = strtok(cmdtext, idx);
if(strcmp(cmd, "/register", true) == 0)
{
new name[MAX_PLAYER_NAME];
tmp = strtok(cmdtext, idx);
GetPlayerName(playerid, name, sizeof(name));
if(strlen(tmp) == 0) return SendClientMessage(playerid, 0xFFFFFFFF, "USAGE: /register [password]");
format(file,sizeof(file),"Users/%s.ini",name);
if(!fexist(file))
{
dini_Create(file);
dini_IntSet(file, "Password", udb_hash(tmp));
dini_IntSet(file,"AdminLevel", 0);
dini_IntSet(file,"Cash", 0);
SendClientMessage(playerid, COLOR_WHITE, "[System]: Account Created!");
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
GetPlayerName(playerid, name, sizeof(name));
printf("%s has registered a account!", name);
}
else
{
SendClientMessage(playerid, COLOR_WHITE, " Account Already Found In Database");
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
}
return 1;
}
if(strcmp(cmd, "/login", true) == 0)
{
new PlayerName[24];
tmp = strtok(cmdtext, idx);
if(strlen(tmp) == 0) return SendClientMessage(playerid, 0xFFFFFFFF, "USAGE: /login [password]");
new name[MAX_PLAYER_NAME];
if(IsLogged[playerid] == 1)
{
SendClientMessage(playerid, COLOR_WHITE, "You already are logged in!");
return 1;
}
else
{
GetPlayerName(playerid, name, sizeof(name));
format(file,sizeof(file),"%s.ini",name);
if(fexist(file))
{
tmp2 = dini_Get(file, "Password");
if(udb_hash(tmp) != strval(tmp2))
{
SendClientMessage(playerid, COLOR_WHITE, "Login Failed!");
GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
printf("%s has failed to login", name);
}
else
{
IsLogged[playerid] = 1;
SetPlayerMoney(playerid, dini_Int(file, "Cash"));
PlayerInfo[playerid][AdminLevel] = dini_Int(file, "AdminLevel");
SendClientMessage(playerid, COLOR_WHITE, "[System]: Account Logged into!");
}
}
}
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}