Use publics inside a plugin
#14

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Originally Posted by Kyosaur
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My entire GM is in a plugin. There are definitely some pros and cons to having this. The main benefit is that you have a TON of things available to you that arent available in PAWN, the cons are of course a reduction in speed due to communication with PAWN (i find this generally evens out though, so its not that big of a deal).

I say if your comfortable in c++, and think you can handle it, give it a shot :P.
Lol, nope. Im not that good in C++ xD
I just give the C++ plugin thingy a shot :P altough I learnt some basic things in OpenGL programming :P
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Messages In This Thread
How to use Natives inside a Plugin - by me-borno - 30.06.2011, 06:53
Re: Use publics inside a plugin - by Benzodiazepine™ - 30.06.2011, 07:49
Re: Use publics inside a plugin - by 0x5A656578 - 30.06.2011, 13:37
Re: Use publics inside a plugin - by me-borno - 30.06.2011, 20:34
Re: Use publics inside a plugin - by Pghpunkid - 30.06.2011, 20:37
How to use Natives inside a Plugin - by me-borno - 07.07.2011, 21:40
Re: How to use Natives inside a Plugin - by Kyosaur - 07.07.2011, 21:55
Re: How to use Natives inside a Plugin - by me-borno - 07.07.2011, 22:09
Re: How to use Natives inside a Plugin - by Kyosaur - 07.07.2011, 22:16
Re: Use publics inside a plugin - by 0x5A656578 - 08.07.2011, 05:05
Re: Use publics inside a plugin - by Kyosaur - 08.07.2011, 05:22
Re: Use publics inside a plugin - by me-borno - 08.07.2011, 09:29
Re: Use publics inside a plugin - by Kyosaur - 08.07.2011, 18:09
Re: Use publics inside a plugin - by me-borno - 08.07.2011, 18:24
Re: Use publics inside a plugin - by 0x5A656578 - 12.07.2011, 10:14
Re: Use publics inside a plugin - by 0x5A656578 - 12.07.2011, 10:32
Re: Use publics inside a plugin - by Incognito - 12.07.2011, 10:42
Re: How to use Natives inside a Plugin - by Mauzen - 24.07.2011, 12:32
Re: How to use Natives inside a Plugin - by Kyosaur - 24.07.2011, 18:45

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