06.07.2011, 15:38
If you say crashes by objects, I've faced it several times.
Try to comment out parts of your objects and see if it crashes (Using the binary searching method will be faster).
You may finally find out some non-cut scene objects that crash the client.
Try to comment out parts of your objects and see if it crashes (Using the binary searching method will be faster).
You may finally find out some non-cut scene objects that crash the client.